HOME I/O and FACTORY I/O : 2 Pieces of innovative PO simulation software for automation education

A. Philippot, B. Riera, M. Koza, R. Pichard, R. Saddem, F. Gellot, D. Annebicque, Fabien Emprin
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引用次数: 9

Abstract

Since 2008, the CReSTIC of the University of Reims Champagne Ardenne (URCA), has collaborated with Real Games, a Portuguese company, within the frame of a scientific and technical partnership towards the development of innovative operative part simulation software based on the use of video game technologies (graphical and audio rendering, « game play », interactivity and attractiveness). These simulators which are a part of a type of serious games, can be connected to physical control utilities (Programmable Logic Controller, Microcontroller…) or software utilities (LabView, Matlab…) which facilitates education in automation. In this paper two new pieces of simulation software are presented, HOME I/O (the virtual house) and FACTORY I/O (the virtual factory). A survey has been conducted by users of these two softwares in 2016, together with a science of education lab (CEREP) as well as 77 bachelor’s degree, CUBGE and Engineering students from URCA. The obtained results are presented in this paper, and show the interest these digital tools have for education of Automation.
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HOME I/O和FACTORY I/O: 2款创新的自动化教育PO模拟软件
自2008年以来,兰斯香槟阿登大学(URCA)的CReSTIC与葡萄牙公司Real Games合作,在科学和技术伙伴关系的框架内,开发基于视频游戏技术的创新操作部分模拟软件(图形和音频渲染,“游戏”,交互性和吸引力)。这些模拟器是一种严肃游戏的一部分,可以连接到物理控制工具(可编程逻辑控制器,微控制器…)或软件工具(LabView, Matlab…),这有助于自动化教育。本文提出了两种新的仿真软件,HOME I/O(虚拟房屋)和FACTORY I/O(虚拟工厂)。2016年,这两个软件的用户与教育科学实验室(CEREP)以及来自加州大学洛杉矶分校的77名学士学位、CUBGE和工程专业的学生一起进行了一项调查。本文给出了所获得的结果,并说明了这些数字工具对自动化教育的兴趣。
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