Hiroyuki Adachi, Akimune Haruna, Seiko Myojin, N. Shimada
{"title":"ScoringTalk and WatchingMeter: utterance and gaze visualization for co-located collaboration","authors":"Hiroyuki Adachi, Akimune Haruna, Seiko Myojin, N. Shimada","doi":"10.1145/2818427.2818455","DOIUrl":null,"url":null,"abstract":"In order to enhance communication, various ways for supporting communication have been researched [Terken and Sturm 2010; Bergstrom and Karahalios 2007]. However, most of these works are difficult to set up because these works need special things, for example, having or wearing a microphone, a room equipped with a projector. On the other hand, our system [Adachi et al. 2014] only requires devices with two cameras and a display such as tablets and smartphones since the devices can both sensing and visualizing, and popular, therefore the system has the advantage of being easy to use. In addition, our system can provide different (controlled) information to the individual since each participant has the own display. We consider the system is useful in brainstorming, group meetings, tabletop games with conversation, and so on.","PeriodicalId":328982,"journal":{"name":"SIGGRAPH Asia 2015 Mobile Graphics and Interactive Applications","volume":"9 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-11-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"SIGGRAPH Asia 2015 Mobile Graphics and Interactive Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2818427.2818455","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
In order to enhance communication, various ways for supporting communication have been researched [Terken and Sturm 2010; Bergstrom and Karahalios 2007]. However, most of these works are difficult to set up because these works need special things, for example, having or wearing a microphone, a room equipped with a projector. On the other hand, our system [Adachi et al. 2014] only requires devices with two cameras and a display such as tablets and smartphones since the devices can both sensing and visualizing, and popular, therefore the system has the advantage of being easy to use. In addition, our system can provide different (controlled) information to the individual since each participant has the own display. We consider the system is useful in brainstorming, group meetings, tabletop games with conversation, and so on.
为了加强沟通,人们研究了各种支持沟通的方式[Terken and Sturm 2010;Bergstrom and Karahalios 2007]。但是这些作品大多是很难搭建起来的,因为这些作品需要一些特殊的东西,比如有或者戴着麦克风,房间里有投影仪。另一方面,我们的系统[Adachi et al. 2014]只需要带有两个摄像头和一个显示器的设备,如平板电脑和智能手机,因为这些设备既可以感知又可以可视化,而且很流行,因此该系统具有易于使用的优势。此外,由于每个参与者都有自己的显示器,我们的系统可以为个人提供不同的(受控的)信息。我们认为这个系统在头脑风暴、小组会议、桌面游戏等场合都很有用。