Watch The Videos Whenever You Have Time: Asynchronously Involving Neurologists in VR Prototyping

Zahra Aminolroaya, Wesley Willett, Samuel Wiebe, C. Josephson, F. Maurer
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引用次数: 2

Abstract

We present a video-based approach for collecting feedback on virtual reality (VR) prototypes. While developing a high-fidelity VR prototype to help neurologists analyze seizure propagation information for brain surgery planning, our neurologist collaborators’ limited availability reduced opportunities for them to give feedback on critical design decisions. In response, we developed a remote feedback process in which developers created videos of the VR design process and used these to ground iterative input from neurologist collaborators. We describe our approach and detail opportunities and challenges for video-based feedback to play a role in future VR prototyping.
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只要你有时间就看视频:在VR原型中异步涉及神经学家
我们提出了一种基于视频的方法来收集虚拟现实(VR)原型的反馈。在开发高保真VR原型以帮助神经科医生分析癫痫传播信息以进行脑外科手术计划时,我们的神经科医生合作者有限的可用性减少了他们对关键设计决策提供反馈的机会。作为回应,我们开发了一个远程反馈流程,开发人员制作VR设计过程的视频,并使用这些视频来支持神经学家合作者的迭代输入。我们描述了我们的方法,并详细介绍了基于视频的反馈在未来VR原型中发挥作用的机会和挑战。
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