Wenli Li, W. Randolph Franklin, Daniel N. Benedetti, S. V. G. Magalhães
{"title":"Parallel multiple observer siting on terrain","authors":"Wenli Li, W. Randolph Franklin, Daniel N. Benedetti, S. V. G. Magalhães","doi":"10.1145/2666310.2666486","DOIUrl":null,"url":null,"abstract":"This paper presents the optimization and parallelization of the multiple observer siting program, originally developed by Franklin and Vogt. Siting is a compute-intensive application with a large amount of inherent parallelism. The advantage of parallelization is not only a faster program but also the ability to solve bigger problems. We have parallelized the program using two different techniques: OpenMP, using multi-core CPUs, and CUDA, using a general purpose graphics processing unit (GPGPU). Experiment results show that both techniques are very effective. Using the OpenMP program, we are able to site tens of thousands of observers on a 16385 × 16385 terrain in less than 2 minutes, on our workstation with two CPUs and one GPU. The CUDA program achieves the same in about 30 seconds.","PeriodicalId":153031,"journal":{"name":"Proceedings of the 22nd ACM SIGSPATIAL International Conference on Advances in Geographic Information Systems","volume":"20 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-11-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 22nd ACM SIGSPATIAL International Conference on Advances in Geographic Information Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2666310.2666486","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
This paper presents the optimization and parallelization of the multiple observer siting program, originally developed by Franklin and Vogt. Siting is a compute-intensive application with a large amount of inherent parallelism. The advantage of parallelization is not only a faster program but also the ability to solve bigger problems. We have parallelized the program using two different techniques: OpenMP, using multi-core CPUs, and CUDA, using a general purpose graphics processing unit (GPGPU). Experiment results show that both techniques are very effective. Using the OpenMP program, we are able to site tens of thousands of observers on a 16385 × 16385 terrain in less than 2 minutes, on our workstation with two CPUs and one GPU. The CUDA program achieves the same in about 30 seconds.