Hamdan Husein Batubara, Hasni Noor, Pahri Siregar, Al Ihwanah, Miftahul Husni, Djoko Rohadi Wibowo, Ahmad Maghfurin, Dessy Noor Ariani
{"title":"Developing a Mobile-Assisted Project-Based Learning Model for a Learning Media Course","authors":"Hamdan Husein Batubara, Hasni Noor, Pahri Siregar, Al Ihwanah, Miftahul Husni, Djoko Rohadi Wibowo, Ahmad Maghfurin, Dessy Noor Ariani","doi":"10.3991/ijim.v17i17.41705","DOIUrl":null,"url":null,"abstract":"The ability to create and use effective learning media is critical to students’ academic success. Therefore, a customized learning model for a learning media course needs to be developed to enhance learning effectiveness. The mobile-assisted project-based learning (PjBL) model was developed under the guidance of the Dick and Carey model to improve student learning outcomes in a learning media course. The validity test conducted for this model received a good score from expert validators, with an average score of 4.50 for usability and presentation, 4.56 for display, and 4.53 for language. The effectiveness test showed a high average n-gain of 0.83 in the one-to-one trial, 0.74 in the small group trial, and 0.73 in the large group trial. In addition, student feedback on the practicality of the mobile-assisted PjBL model was very good, with an average score of 4.31, or 86% of the ideal score. Based on these results, it is highly recommended to implement the mobile-supported PjBL model when teaching a learning media course.","PeriodicalId":53486,"journal":{"name":"International Journal of Interactive Mobile Technologies","volume":"30 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-09-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Interactive Mobile Technologies","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.3991/ijim.v17i17.41705","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"Computer Science","Score":null,"Total":0}
引用次数: 0
Abstract
The ability to create and use effective learning media is critical to students’ academic success. Therefore, a customized learning model for a learning media course needs to be developed to enhance learning effectiveness. The mobile-assisted project-based learning (PjBL) model was developed under the guidance of the Dick and Carey model to improve student learning outcomes in a learning media course. The validity test conducted for this model received a good score from expert validators, with an average score of 4.50 for usability and presentation, 4.56 for display, and 4.53 for language. The effectiveness test showed a high average n-gain of 0.83 in the one-to-one trial, 0.74 in the small group trial, and 0.73 in the large group trial. In addition, student feedback on the practicality of the mobile-assisted PjBL model was very good, with an average score of 4.31, or 86% of the ideal score. Based on these results, it is highly recommended to implement the mobile-supported PjBL model when teaching a learning media course.
期刊介绍:
This interdisciplinary journal focuses on the exchange of relevant trends and research results and presents practical experiences gained while developing and testing elements of interactive mobile technologies. It bridges the gap between pure academic research journals and more practical publications. So it covers the full range from research, application development to experience reports and product descriptions. Fields of interest include, but are not limited to: -Future trends in m-technologies- Architectures and infrastructures for ubiquitous mobile systems- Services for mobile networks- Industrial Applications- Mobile Computing- Adaptive and Adaptable environments using mobile devices- Mobile Web and video Conferencing- M-learning applications- M-learning standards- Life-long m-learning- Mobile technology support for educator and student- Remote and virtual laboratories- Mobile measurement technologies- Multimedia and virtual environments- Wireless and Ad-hoc Networks- Smart Agent Technologies- Social Impact of Current and Next-generation Mobile Technologies- Facilitation of Mobile Learning- Cost-effectiveness- Real world experiences- Pilot projects, products and applications