Explaining Deep Q-Learning Experience Replay with SHapley Additive exPlanations

IF 4 Q2 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Machine learning and knowledge extraction Pub Date : 2023-10-09 DOI:10.3390/make5040072
Robert S. Sullivan, Luca Longo
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Abstract

Reinforcement Learning (RL) has shown promise in optimizing complex control and decision-making processes but Deep Reinforcement Learning (DRL) lacks interpretability, limiting its adoption in regulated sectors like manufacturing, finance, and healthcare. Difficulties arise from DRL’s opaque decision-making, hindering efficiency and resource use, this issue is amplified with every advancement. While many seek to move from Experience Replay to A3C, the latter demands more resources. Despite efforts to improve Experience Replay selection strategies, there is a tendency to keep the capacity high. We investigate training a Deep Convolutional Q-learning agent across 20 Atari games intentionally reducing Experience Replay capacity from 1×106 to 5×102. We find that a reduction from 1×104 to 5×103 doesn’t significantly affect rewards, offering a practical path to resource-efficient DRL. To illuminate agent decisions and align them with game mechanics, we employ a novel method: visualizing Experience Replay via Deep SHAP Explainer. This approach fosters comprehension and transparent, interpretable explanations, though any capacity reduction must be cautious to avoid overfitting. Our study demonstrates the feasibility of reducing Experience Replay and advocates for transparent, interpretable decision explanations using the Deep SHAP Explainer to promote enhancing resource efficiency in Experience Replay.
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用SHapley加法解释解释深度Q-Learning体验回放
强化学习(RL)在优化复杂的控制和决策过程方面显示出了希望,但深度强化学习(DRL)缺乏可解释性,限制了其在制造业、金融和医疗保健等受监管行业的应用。DRL的决策不透明,阻碍了效率和资源的利用,这一问题随着每一次进步而被放大。虽然许多人试图从Experience Replay转向A3C,但后者需要更多资源。尽管努力改进体验重放选择策略,但仍有保持高容量的趋势。我们研究了在20个雅达利游戏中训练一个深度卷积q学习代理,故意将体验重放能力从1×106降低到5×102。我们发现,从1×104到5×103的减少对奖励没有显著影响,这为资源高效DRL提供了一条实用的途径。为了阐明智能体的决策并使其与游戏机制保持一致,我们采用了一种新颖的方法:通过Deep SHAP Explainer可视化体验回放。这种方法促进理解和透明,可解释的解释,尽管任何容量减少必须谨慎,以避免过度拟合。我们的研究证明了减少经验重播的可行性,并倡导使用Deep SHAP解释器进行透明、可解释的决策解释,以促进提高经验重播中的资源效率。
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CiteScore
6.30
自引率
0.00%
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0
审稿时长
7 weeks
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