STUDENT LEARNING INTEREST IN THE USE OF AUGMENTED REALITY MEDIA ON TRIANGLES AND QUADRILATERALS

Ilham Muhammad, Lilis Marina Angraini
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Abstract

Interactive multimedia is a learning model to generate thoughts, motivation, convey messages, and students' interests so as to encourage the teaching and learning process and the media is used to generate students' learning experiences to become more real. The purpose of the researchers conducting the research was to describe the interest in learning in students towards the use of Augmented media reality as learning media on triangle and quadrilateral material for class VII MTs. The researcher used a descriptive quantitative research method with 20 class VII MTs students as a random sample. This study used a non-test instrument in the form of a student learning interest questionnaire. Quantitative descriptive data analysis was used as a data analysis technique in this study. As for the results of student responses to the use of software Adobe Flash Cs6 Professional as a learning medium obtained a percentage with an average of 79.25% which is relatively high, this shows that students' responses to the use of Augmented media Reality as a positive learning media so that it can be used later for the learning process that can attract students' interest in learning
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学生对在三角形和四边形上使用增强现实媒体的学习兴趣
交互式多媒体是一种产生思想、激发动机、传递信息、激发学生兴趣从而促进教学过程的学习模式,通过媒体使学生的学习体验变得更加真实。研究人员进行这项研究的目的是描述学生在三角形和四边形材料上使用增强媒体现实作为学习媒体的兴趣。研究人员采用描述性定量研究方法,随机抽样了20名七年级mt学生。本研究采用非测试工具,即学生学习兴趣问卷。本研究采用定量描述性数据分析作为数据分析技术。在学生对使用Adobe Flash Cs6 Professional软件作为学习媒介的反应结果中,学生对使用增强媒体现实作为一种积极的学习媒介的反应达到了79.25%,这是比较高的,这说明学生对使用增强媒体现实作为一种积极的学习媒介的反应,可以在以后的学习过程中使用它来吸引学生的学习兴趣
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发文量
14
审稿时长
24 weeks
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