MR Object Identification and Interaction

IF 3.6 Q2 COMPUTER SCIENCE, INFORMATION SYSTEMS Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies Pub Date : 2023-09-27 DOI:10.1145/3610879
Jannis Strecker, Khakim Akhunov, Federico Carbone, Kimberly García, Kenan Bektaş, Andres Gomez, Simon Mayer, Kasim Sinan Yildirim
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Abstract

The increasing number of objects in ubiquitous computing environments creates a need for effective object detection and identification mechanisms that permit users to intuitively initiate interactions with these objects. While multiple approaches to such object detection -- including through visual object detection, fiducial markers, relative localization, or absolute spatial referencing -- are available, each of these suffers from drawbacks that limit their applicability. In this paper, we propose ODIF, an architecture that permits the fusion of object situation information from such heterogeneous sources and that remains vertically and horizontally modular to allow extending and upgrading systems that are constructed accordingly. We furthermore present BLEARVIS, a prototype system that builds on the proposed architecture and integrates computer-vision (CV) based object detection with radio-frequency (RF) angle of arrival (AoA) estimation to identify BLE-tagged objects. In our system, the front camera of a Mixed Reality (MR) head-mounted display (HMD) provides a live image stream to a vision-based object detection module, while an antenna array that is mounted on the HMD collects AoA information from ambient devices. In this way, BLEARVIS is able to differentiate between visually identical objects in the same environment and can provide an MR overlay of information (data and controls) that relates to them. We include experimental evaluations of both, the CV-based object detection and the RF-based AoA estimation, and discuss the applicability of the combined RF and CV pipelines in different ubiquitous computing scenarios. This research can form a starting point to spawn the integration of diverse object detection, identification, and interaction approaches that function across the electromagnetic spectrum, and beyond.
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MR对象识别与交互
无处不在的计算环境中对象的数量不断增加,因此需要有效的对象检测和识别机制,以允许用户直观地启动与这些对象的交互。虽然有多种方法可以用于这种对象检测,包括通过视觉对象检测、基准标记、相对定位或绝对空间参考,但每种方法都有缺点,限制了它们的适用性。在本文中,我们提出了ODIF,这是一种架构,它允许从这些异构源融合对象情况信息,并保持垂直和水平模块化,以允许扩展和升级相应构建的系统。我们进一步提出了blevis,这是一个基于所提出架构的原型系统,将基于计算机视觉(CV)的目标检测与射频(RF)到达角(AoA)估计相结合,以识别ble标记的目标。在我们的系统中,混合现实(MR)头戴式显示器(HMD)的前置摄像头向基于视觉的目标检测模块提供实时图像流,而安装在HMD上的天线阵列从周围设备收集AoA信息。通过这种方式,blevis能够在相同的环境中区分视觉上相同的物体,并提供与它们相关的信息(数据和控制)的MR覆盖。我们对基于CV的目标检测和基于RF的AoA估计进行了实验评估,并讨论了RF和CV组合管道在不同普适计算场景中的适用性。这项研究可以形成一个起点,以产生跨电磁频谱和其他功能的各种目标检测,识别和交互方法的集成。
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来源期刊
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies Computer Science-Computer Networks and Communications
CiteScore
9.10
自引率
0.00%
发文量
154
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