Uji Praktikalitas Media Pembelajaran Berbasis Android Pada Mata Pelajaran Pendidikan Jasmani Olahraga dan Kesehatan Kelas XI di SMK N 2 Padang

Teza Julita, Yuliawati Yunus, Indra Wijaya
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Abstract

This study aims to determine the Validity, Practicality and Effectiveness of the Design and Development of Android-Based Learning Media Applications in Class XI Physical Education Sport and Health Subjects at SMK N 2 Padang in Academic Year 2022/2023. This research uses research & development methods (research & development). Subjek research amounted to 45 people. The research model used is the development research model (ADDIE model), with the design of the development steps as follows. (1) Analyze, (2) Design, (3) Development, (4) Implementation dan (5) Evaluate. The results of the validity test by the experts as a whole the validator test assessment of the Android-based Learning Media Application in Physical Education, Sports and Health Subjects Class XI at SMK Negeri 2 Padang was 91.75%. So that the level of validity can be interpreted as very valid to use. The results of the practicality test assessment as a whole the practicality assessment of the Application of Android-Based Learning Media in Class XI Physical Education Sports and Health at SMK Negeri 2 Padang is 91.04%, so that the level of practicality can be interpreted as very practical to use. The results of the overall effectiveness test assessment of the effectiveness of the Android-based Learning Media Application in Class XI Physical Education Sports and Health at SMK Negeri 2 Padang amounted to 87.82%, so that the level of effectiveness can be interpreted to be used very effectively. Conclusion, based on the assessment along with expert input as well as the results of field trials of the Android-Based Learning Media Application as a learning medium that has been tested for feasibility, superiority, and can be used in the learning process in Class XI Physical Education Sports and Health Subjects at SMK Negeri 2 Padang.
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本研究使用research &开发方法(研究);开发)。研究对象为45人。本文采用的研究模型为开发研究模型(ADDIE模型),其开发步骤设计如下。(1)分析,(2)设计,(3)开发,(4)实施,(5)评价。所以效度水平可以被解释为非常有效的使用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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