Elicitation and Evaluation of Hand-based Interaction Language for 3D Conceptual Design in Mixed Reality

IF 5.3 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS International Journal of Human-Computer Studies Pub Date : 2023-11-30 DOI:10.1016/j.ijhcs.2023.103198
Lingyun Sun , Hongbo Zhang , Pei Chen , Zhaoqu Jiang , Xuelong Xie , Zihong Zhou , Xuanhui Liu , Xiaoyu Chen
{"title":"Elicitation and Evaluation of Hand-based Interaction Language for 3D Conceptual Design in Mixed Reality","authors":"Lingyun Sun ,&nbsp;Hongbo Zhang ,&nbsp;Pei Chen ,&nbsp;Zhaoqu Jiang ,&nbsp;Xuelong Xie ,&nbsp;Zihong Zhou ,&nbsp;Xuanhui Liu ,&nbsp;Xiaoyu Chen","doi":"10.1016/j.ijhcs.2023.103198","DOIUrl":null,"url":null,"abstract":"<div><p>Conceptual design is a fundamental stage in a design process. Traditional conceptual design tools impose limitations on the intuitive creation process of 3D objects, hindering their full potential. Applying hand-based interaction in mixed reality (MR) provides an immersive and intuitive creation mode without dimensionality transformations, facilitating conceiving ideas in 3D conceptual design. Although studies on hand-based languages have explored different gesture design methodologies and techniques from many individual perspectives, they lack holistic understanding and comprehensive suggestions for gesture application in conceptual design scenarios. This study aims to establish a set of hand-based languages that are available in cognitive, physical, and system-based aspects for 3D conceptual designs in the MR environment. A two-stage study was conducted in an MR environment, combining an elicitation design and a comprehensive evaluation experiment. Through the elicitation design, approximately 930 gesture actions, focusing on 31 targeted functionalities, were collected. By performing an evaluation experiment, a set of theoretically optimal hand-based interaction languages for 3D conceptual design was proposed, and the corresponding guidelines for hand-based interactions were clarified. Our results can further expand human-computer interactions in MR environments and inspire software builders to create novel hand-driven interaction modes or tools.</p></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":null,"pages":null},"PeriodicalIF":5.3000,"publicationDate":"2023-11-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Human-Computer Studies","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1071581923002070","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, CYBERNETICS","Score":null,"Total":0}
引用次数: 0

Abstract

Conceptual design is a fundamental stage in a design process. Traditional conceptual design tools impose limitations on the intuitive creation process of 3D objects, hindering their full potential. Applying hand-based interaction in mixed reality (MR) provides an immersive and intuitive creation mode without dimensionality transformations, facilitating conceiving ideas in 3D conceptual design. Although studies on hand-based languages have explored different gesture design methodologies and techniques from many individual perspectives, they lack holistic understanding and comprehensive suggestions for gesture application in conceptual design scenarios. This study aims to establish a set of hand-based languages that are available in cognitive, physical, and system-based aspects for 3D conceptual designs in the MR environment. A two-stage study was conducted in an MR environment, combining an elicitation design and a comprehensive evaluation experiment. Through the elicitation design, approximately 930 gesture actions, focusing on 31 targeted functionalities, were collected. By performing an evaluation experiment, a set of theoretically optimal hand-based interaction languages for 3D conceptual design was proposed, and the corresponding guidelines for hand-based interactions were clarified. Our results can further expand human-computer interactions in MR environments and inspire software builders to create novel hand-driven interaction modes or tools.

查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
混合现实下三维概念设计中基于手的交互语言的启发与评价
概念设计是设计过程中的一个基本阶段。传统的概念设计工具对3D对象的直观创作过程施加了限制,阻碍了它们充分发挥潜力。在混合现实(MR)中应用基于手的交互,提供了一种无需维度转换的沉浸式、直观的创作模式,便于在3D概念设计中构思想法。尽管基于手势语言的研究从多个个体角度探索了不同的手势设计方法和技术,但缺乏对手势在概念设计场景中的应用的整体理解和综合建议。本研究旨在为MR环境下的3D概念设计建立一套可用于认知、物理和系统方面的基于手的语言。在MR环境下进行了两阶段的研究,结合了启发设计和综合评估实验。通过启发设计,收集了大约930个手势动作,重点关注31个目标功能。通过评价实验,提出了一套理论上最优的用于三维概念设计的手交互语言,并明确了相应的手交互准则。我们的研究结果可以进一步扩展MR环境中的人机交互,并启发软件构建者创建新颖的手动交互模式或工具。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
International Journal of Human-Computer Studies
International Journal of Human-Computer Studies 工程技术-计算机:控制论
CiteScore
11.50
自引率
5.60%
发文量
108
审稿时长
3 months
期刊介绍: The International Journal of Human-Computer Studies publishes original research over the whole spectrum of work relevant to the theory and practice of innovative interactive systems. The journal is inherently interdisciplinary, covering research in computing, artificial intelligence, psychology, linguistics, communication, design, engineering, and social organization, which is relevant to the design, analysis, evaluation and application of innovative interactive systems. Papers at the boundaries of these disciplines are especially welcome, as it is our view that interdisciplinary approaches are needed for producing theoretical insights in this complex area and for effective deployment of innovative technologies in concrete user communities. Research areas relevant to the journal include, but are not limited to: • Innovative interaction techniques • Multimodal interaction • Speech interaction • Graphic interaction • Natural language interaction • Interaction in mobile and embedded systems • Interface design and evaluation methodologies • Design and evaluation of innovative interactive systems • User interface prototyping and management systems • Ubiquitous computing • Wearable computers • Pervasive computing • Affective computing • Empirical studies of user behaviour • Empirical studies of programming and software engineering • Computer supported cooperative work • Computer mediated communication • Virtual reality • Mixed and augmented Reality • Intelligent user interfaces • Presence ...
期刊最新文献
How do people experience the images created by generative artificial intelligence? An exploration of people's perceptions, appraisals, and emotions related to a Gen-AI text-to-image model and its creations Editorial Board A gaze-based driver distraction countermeasure: Comparing effects of multimodal alerts on driver's behavior and visual attention Impact of interaction technique in interactive data visualisations: A study on lookup, comparison, and relation-seeking tasks Keeping Fit & Staying Safe: A Systematic Review of Women's Use of Social Media for Fitness
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1