{"title":"Elicitation and Evaluation of Hand-based Interaction Language for 3D Conceptual Design in Mixed Reality","authors":"Lingyun Sun , Hongbo Zhang , Pei Chen , Zhaoqu Jiang , Xuelong Xie , Zihong Zhou , Xuanhui Liu , Xiaoyu Chen","doi":"10.1016/j.ijhcs.2023.103198","DOIUrl":null,"url":null,"abstract":"<div><p>Conceptual design is a fundamental stage in a design process. Traditional conceptual design tools impose limitations on the intuitive creation process of 3D objects, hindering their full potential. Applying hand-based interaction in mixed reality (MR) provides an immersive and intuitive creation mode without dimensionality transformations, facilitating conceiving ideas in 3D conceptual design. Although studies on hand-based languages have explored different gesture design methodologies and techniques from many individual perspectives, they lack holistic understanding and comprehensive suggestions for gesture application in conceptual design scenarios. This study aims to establish a set of hand-based languages that are available in cognitive, physical, and system-based aspects for 3D conceptual designs in the MR environment. A two-stage study was conducted in an MR environment, combining an elicitation design and a comprehensive evaluation experiment. Through the elicitation design, approximately 930 gesture actions, focusing on 31 targeted functionalities, were collected. By performing an evaluation experiment, a set of theoretically optimal hand-based interaction languages for 3D conceptual design was proposed, and the corresponding guidelines for hand-based interactions were clarified. Our results can further expand human-computer interactions in MR environments and inspire software builders to create novel hand-driven interaction modes or tools.</p></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":null,"pages":null},"PeriodicalIF":5.3000,"publicationDate":"2023-11-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Human-Computer Studies","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1071581923002070","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, CYBERNETICS","Score":null,"Total":0}
引用次数: 0
Abstract
Conceptual design is a fundamental stage in a design process. Traditional conceptual design tools impose limitations on the intuitive creation process of 3D objects, hindering their full potential. Applying hand-based interaction in mixed reality (MR) provides an immersive and intuitive creation mode without dimensionality transformations, facilitating conceiving ideas in 3D conceptual design. Although studies on hand-based languages have explored different gesture design methodologies and techniques from many individual perspectives, they lack holistic understanding and comprehensive suggestions for gesture application in conceptual design scenarios. This study aims to establish a set of hand-based languages that are available in cognitive, physical, and system-based aspects for 3D conceptual designs in the MR environment. A two-stage study was conducted in an MR environment, combining an elicitation design and a comprehensive evaluation experiment. Through the elicitation design, approximately 930 gesture actions, focusing on 31 targeted functionalities, were collected. By performing an evaluation experiment, a set of theoretically optimal hand-based interaction languages for 3D conceptual design was proposed, and the corresponding guidelines for hand-based interactions were clarified. Our results can further expand human-computer interactions in MR environments and inspire software builders to create novel hand-driven interaction modes or tools.
期刊介绍:
The International Journal of Human-Computer Studies publishes original research over the whole spectrum of work relevant to the theory and practice of innovative interactive systems. The journal is inherently interdisciplinary, covering research in computing, artificial intelligence, psychology, linguistics, communication, design, engineering, and social organization, which is relevant to the design, analysis, evaluation and application of innovative interactive systems. Papers at the boundaries of these disciplines are especially welcome, as it is our view that interdisciplinary approaches are needed for producing theoretical insights in this complex area and for effective deployment of innovative technologies in concrete user communities.
Research areas relevant to the journal include, but are not limited to:
• Innovative interaction techniques
• Multimodal interaction
• Speech interaction
• Graphic interaction
• Natural language interaction
• Interaction in mobile and embedded systems
• Interface design and evaluation methodologies
• Design and evaluation of innovative interactive systems
• User interface prototyping and management systems
• Ubiquitous computing
• Wearable computers
• Pervasive computing
• Affective computing
• Empirical studies of user behaviour
• Empirical studies of programming and software engineering
• Computer supported cooperative work
• Computer mediated communication
• Virtual reality
• Mixed and augmented Reality
• Intelligent user interfaces
• Presence
...