{"title":"Pengembangan Media Interaktif Berbasis Augmented Reality untuk Melatih Kemampuan Critical Thinking","authors":"A. Nugroho, S. Sukirman","doi":"10.35314/isi.v8i2.3495","DOIUrl":null,"url":null,"abstract":"- The capacity to think broadly by applying analysis and assessment techniques is known as critical thinking. It's crucial to teach students to think critically in order to solve problems. The fundamental programming algorithm is one of the topics that may be utilized to train critical thinking abilities. This work seeks to produce an augmented reality (AR) that will be utilized to enhance critical thinking abilities in programming learning areas. The AR will be based on the interaktif media.This study uses a research and development (R&D) approach which consists of four stages: definition, design, development, and evaluation. The parameters assessed include usefulness, ease of use, and ease of learning as the independent variables and satisfaction as the dependent variable. Based on the analysis results show that all variables have a positive correlation value with a significance value of less than 0.05 (p-value = 0.000), the variables that partially affect satisfaction are usefulness (0.002), ease of use (0.001), and ease of learning (0.001). Thus it can be concluded that the developed AR-based interactive media is usable as a medium for practicing critical thinking skills.","PeriodicalId":354905,"journal":{"name":"INOVTEK Polbeng - Seri Informatika","volume":"15 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2023-11-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"INOVTEK Polbeng - Seri Informatika","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.35314/isi.v8i2.3495","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
- The capacity to think broadly by applying analysis and assessment techniques is known as critical thinking. It's crucial to teach students to think critically in order to solve problems. The fundamental programming algorithm is one of the topics that may be utilized to train critical thinking abilities. This work seeks to produce an augmented reality (AR) that will be utilized to enhance critical thinking abilities in programming learning areas. The AR will be based on the interaktif media.This study uses a research and development (R&D) approach which consists of four stages: definition, design, development, and evaluation. The parameters assessed include usefulness, ease of use, and ease of learning as the independent variables and satisfaction as the dependent variable. Based on the analysis results show that all variables have a positive correlation value with a significance value of less than 0.05 (p-value = 0.000), the variables that partially affect satisfaction are usefulness (0.002), ease of use (0.001), and ease of learning (0.001). Thus it can be concluded that the developed AR-based interactive media is usable as a medium for practicing critical thinking skills.