{"title":"Efektivitas Media Pembelajaran Interaktif Dalam Meningkatkan Minat Belajar Pendidikan Jasmani Dalam Permainan Bola Voli","authors":"Nurul Aulia Silvianti, Novri Gazali","doi":"10.47233/jpst.v2i2.844","DOIUrl":null,"url":null,"abstract":"The purpose of this study is to find out how the effectiveness of interactive learning media in increasing interest in learning physical education in volleyball games. The typeof this research is an experiment, the population and sample in this study are students of class XI IPS 2 SMA N 3 Siak Hulu, which consists of 30 students. The research instrument was used through 3 stages, namely the Pree Test (initial test of giving an interest in learning questionnaire) then giving treatment (interactive learning touch) and finally the Post Test (giving a questionnaire of interest in learning again). Based on the results of the research data analysis, it can be concluded that there is an influence from the interactive method in increasing interest in learning physical education in volleyball games. This is shown from the amount of t-count from t-table (3.055 > 2.052) or 11%.","PeriodicalId":502958,"journal":{"name":"Jurnal Pendidikan, Sains Dan Teknologi","volume":"21 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2023-06-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Jurnal Pendidikan, Sains Dan Teknologi","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.47233/jpst.v2i2.844","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The purpose of this study is to find out how the effectiveness of interactive learning media in increasing interest in learning physical education in volleyball games. The typeof this research is an experiment, the population and sample in this study are students of class XI IPS 2 SMA N 3 Siak Hulu, which consists of 30 students. The research instrument was used through 3 stages, namely the Pree Test (initial test of giving an interest in learning questionnaire) then giving treatment (interactive learning touch) and finally the Post Test (giving a questionnaire of interest in learning again). Based on the results of the research data analysis, it can be concluded that there is an influence from the interactive method in increasing interest in learning physical education in volleyball games. This is shown from the amount of t-count from t-table (3.055 > 2.052) or 11%.
本研究的目的是了解互动学习媒体在提高排球比赛中体育学习兴趣方面的效果。本研究的类型是实验,研究对象和样本是 IPS 2 SMA N 3 Siak Hulu 第十一班的学生,共 30 人。研究工具的使用经历了三个阶段,即先测试(发放学习兴趣问卷的初始测试),再治疗(互动学习触摸),最后是后测试(再次发放学习兴趣问卷)。根据研究数据分析结果,可以得出结论:互动方法对提高排球比赛中体育学习兴趣有一定的影响。这从 t 表中的 t 数(3.055 > 2.052)或 11%可以看出。