Developing an e-module to improve the seventh-grade student's bump pass skills in volleyball

I. K. Yoda, Indra Kasih, Taqi Ilra
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Abstract

The objective of this study is to develop e-modules for bump pass learning for seventh-grade students. This study identified the problems and needs of students in learning bump pass skills, e-module eligibility and the effect of the e-module on students' bump pass skills. Two groups of seventh grades, two teachers serving as content experts and two media experts participated in this study at State Junior High School 1 Talawi.  Five steps were used in conducting this research: analysis, design, development, implementation and evaluation. The researchers collected data through questionnaires, interviews, observation, documentation, expert testing and tests. The questionnaire, interview, observation and documentation results were analyzed using an interactive data analysis model. Expert test data were analyzed using the inter-rater agreement model and test result data were analyzed using an independent t-test. There are three findings in this research. First, the reason for the students' difficulties in learning bump passes is their lack of interest in the content found in their textbooks. They need learning media that are interesting and can be accessed through smartphones. Thus, e-modules are a suitable learning medium to solve problems and meet their needs. Second, the developed e-module was confirmed to have high content validity and meet the criteria for good learning materials and media based on the feasibility test results.  Third, the e-module has positively and significantly affected students' understanding and bump pass skills. Thus, it is suggested that the module be used for teaching bump pass skills at other schools.
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开发电子模块,提高七年级学生的排球颠球传球技能
本研究的目的是为七年级学生的碰撞传递学习开发电子模块。本研究确定了学生在学习碰撞传递技能方面的问题和需求、电子模块的资格以及电子模块对学生碰撞传递技能的影响。国家第一初级中学(塔拉维)的两组七年级学生、两名担任教学内容专家的教师和两名媒体专家参与了本研究。 本研究采用了五个步骤:分析、设计、开发、实施和评估。研究人员通过问卷、访谈、观察、文献、专家测试和检验等方式收集数据。问卷、访谈、观察和文档结果采用交互式数据分析模型进行分析。专家测试数据采用评分者间协议模型进行分析,测试结果数据采用独立 t 检验进行分析。本研究有三项发现。首先,学生学习凹凸通行证困难的原因是他们对课本内容缺乏兴趣。他们需要有趣的、可通过智能手机访问的学习媒体。因此,电子模块是解决问题和满足他们需求的合适学习媒介。其次,根据可行性测试结果,所开发的电子模块具有较高的内容效度,符合良好学习材料和媒体的标准。 第三,电子模块对学生的理解和碰撞通过技能产生了积极而显著的影响。因此,建议将该模块用于其他学校的碰撞通过技能教学。
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CiteScore
3.30
自引率
0.00%
发文量
32
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