E-pocket book media PBL-based for problem solving ability and student learning motivation

Rita Istiana, Rifki Risma Munandar, Nur Asri Choerunnisa
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Abstract

This study is based on students’ inability to solve problems in psychotropic material, which is caused by students' low reasoning power and tendency to memorize the material. To address these issues, consider using PBL-based e-pocket book media used for this study. The purpose of this study is to develop e-pocket book media based on PBL that are feasible, practical, and effective in improving students' problem-solving skills and motivating them to learn. The research was conducted in November 2022 - May 2023. The RnD research method was used in conjunction with the ADDIE development design. Interview guidelines, learning observations, expert assessment sheets, teacher and student response questionnaires, and student motivation questionnaires in learning were used to assess learning. The qualitative data analysis was obtained from media and material expert advice, teacher and student response questionnaires, student motivation questionnaires, learning observations, and interviews. The validation result of media experts yielded a quantitative 96% very feasible category while material expert validation yielded a 92% very feasible category. The results of the teacher's response questionnaire were 91%, while the student response was 89% in the very practical category. A questionnaire on student motivation in learning after using e-pocket book media was also obtained by 86%. Furthermore, the results of the independent sample t-test, show the result where Tcount>Ttable. It can be concluded that PBL-based e-pocket book media is very feasible and practical to use in learning and can improve students' problem-solving abilities on psychotropic material and motivate students in learning.
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基于 PBL 的电子口袋书媒体,提高学生解决问题的能力和学习动力
本研究的基础是学生无法解决心理材料中的问题,这是由于学生的推理能力低和倾向于记忆材料造成的。为了解决这些问题,可以考虑使用本研究使用的基于 PBL 的电子口袋书媒体。本研究的目的是开发基于 PBL 的电子口袋书媒体,使其切实可行,并能有效提高学生解决问题的能力,激发他们的学习动机。研究时间为 2022 年 11 月至 2023 年 5 月。结合 ADDIE 开发设计,采用了 RnD 研究方法。采用访谈指南、学习观察、专家评估表、教师和学生回答问卷以及学生学习动机问卷来评估学习情况。定性数据分析来自媒体和材料专家建议、教师和学生回答问卷、学生学习动机问卷、学习观察和访谈。媒体专家的定量验证结果是 96%非常可行,而材料专家的定量验证结果是 92%非常可行。教师回答问卷的结果为 91%,而学生回答问卷的结果为 89%,属于非常实用类。关于使用电子书媒体后学生学习积极性的问卷调查结果也达到了 86%。此外,独立样本 t 检验的结果显示,Tcount>Ttable。由此可以得出结论,基于 PBL 的电子口袋书媒体在学习中的应用是非常可行和实用的,它可以提高学生解决心理材料问题的能力,激发学生的学习动机。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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0.00%
发文量
16
审稿时长
10 weeks
期刊最新文献
The development of higher-order thinking skill-based immune system learning tools Development of interactive e-modules to improve students’ scientific literacy abilities: A literature review Implementation of think pair square type cooperative learning to improve collaboration skills in high schools The potential of TPACK-based biology learning to improve students' habits of mind E-pocket book media PBL-based for problem solving ability and student learning motivation
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