Slightly Disappointing Ruins and the Facades of Tourist Imagery

IF 0.1 4区 艺术学 Q3 Arts and Humanities Future Anterior Pub Date : 2024-04-13 DOI:10.1353/fta.2022.a924448
Martin Demant Frederiksen, Michael Alexander Ulfstjerne
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Abstract

Abstract:

This article explores ruins perceived as disappointing and computer-generated imagery (CGI) in the context of film induced tourism. Specifically, we take a closer look at how CGI for the popular Game of Thrones television series has influenced travelers’ expectations and local guides’ repertoires on selected locations in Croatia. The authors ask: what kind of contemporary artefact is a CGI-still; how does it relate to other “standard” material artefacts used or (re)constructed within heritage tourism? Building on episodic observations from fieldwork on the coast of Dalmatia since 2016, and through a small detour to the earliest backlots and filmset facades of Hollywood’s Golden Age, Frederiksen and Ulfstjerne argue that CGI-stills are a layer unto locations that has practical, material, economic and social consequences. Contributing to larger debates over authenticity and commodification in tourism-and heritage studies, we argue that these added “fictive” layers become part of local history, and potentially also to local heritage.

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略微令人失望的遗址和旅游形象的外表
摘要:本文探讨了电影诱导旅游背景下被视为令人失望的废墟和计算机生成图像(CGI)。具体而言,我们仔细研究了热门电视连续剧《权力的游戏》中的 CGI 如何影响了游客的期望和当地导游对克罗地亚选定地点的再现。作者提出了以下问题:CGI 剧照是一种什么样的当代人工制品;它与遗产旅游中使用或(重新)构建的其他 "标准 "物质人工制品有何关联?Frederiksen 和 Ulfstjerne 基于 2016 年以来在达尔马提亚海岸的实地考察,并通过对好莱坞黄金时代最早的后场和电影场景外墙的小迂回观察,认为 CGI 剧照是外景地的一层,具有实际、物质、经济和社会影响。我们认为,这些添加的 "虚构 "层已成为当地历史的一部分,并有可能成为当地遗产的一部分,从而为旅游和遗产研究中关于真实性和商品化的更广泛争论做出贡献。
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Future Anterior
Future Anterior Arts and Humanities-Visual Arts and Performing Arts
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