Multiple Intelligences-based Interactive Multimedia to Improve Students’ Multiple Intelligences in Kindergarten

Putu Juli, Putu Juli Astiti, N. Parwati, I. M. Tegeh, Komang Sudarma, Kata Kunci, Multimedia, Kecerdasan Majemuk, Taman Kanak-kanak
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Abstract

The main problem in this research is that students' multiple intelligences have not been developed according to their respective talents and interests. This research aims to develop multiple intelligence-oriented multimedia, to increase the multiple intelligences of students in kindergarten. The research method used is development using the ADDIE model. The instruments used were questionnaires and observation sheets. Questionnaires are used to measure the validity and practicality of multimedia by experts and users. Observation sheets are used to measure the effectiveness of multimedia in increasing the multiple intelligences of students in kindergarten. The questionnaire was analyzed quantitatively and descriptively, and the observation sheet was analyzed using quantitative and qualitative descriptive analysis methods. The research results showed that the validity of the design aspect was 93.53%, the learning media aspect was 90.00%, and the learning content aspect was 95.00%. The practicality of interactive multimedia through individual testing obtained a percentage level of 96.67%, and small groups obtained a percentage level of 96.67%. The effectiveness test shows that interactive multimedia is able to develop students' intelligence specifically in five aspects, namely logical-mathematical, musical, kinaesthetic, visual-spatial, and verbal linguistics.
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基于多元智能的互动多媒体提高幼儿园学生的多元智能水平
本研究的主要问题是学生的多元智能没有根据各自的天赋和兴趣得到发展。本研究旨在开发以多元智能为导向的多媒体,提高幼儿园学生的多元智能。采用的研究方法是利用 ADDIE 模型进行开发。使用的工具是问卷和观察表。调查问卷用于测量专家和用户对多媒体的有效性和实用性的评价。观察表用于测量多媒体在提高幼儿园学生多元智能方面的有效性。问卷采用定量和描述性分析方法,观察表采用定量和定性描述分析方法。研究结果表明,设计方面的效度为 93.53%,学习媒体方面的效度为 90.00%,学习内容方面的效度为 95.00%。通过个人测试,交互式多媒体的实用性达到了 96.67%,小组测试的实用性达到了 96.67%。有效性测试表明,交互式多媒体能在逻辑数学、音乐、动觉、视觉空间和语言表达五个方面开发学生的智力。
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