Design of a lightweight and easy-to-wear hand glove with multi-modal tactile perception for digital human

IF 0.9 4区 计算机科学 Q4 COMPUTER SCIENCE, SOFTWARE ENGINEERING Computer Animation and Virtual Worlds Pub Date : 2024-05-30 DOI:10.1002/cav.2258
Zhigeng Pan, Hongyi Ren, Chang Liu, Ming Chen, Mithun Mukherjee, Wenzhen Yang
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Abstract

Within the field of human–computer interaction, data gloves play an essential role in establishing a connection between virtual and physical environments for the realization of digital human. To enhance the credibility of human-virtual hand interactions, we aim to develop a system incorporating a data glove-embedded technology. Our proposed system collects a wide range of information (temperature, bending, and pressure of fingers) that arise during natural interactions and afterwards reproduce them within the virtual environment. Furthermore, we implement a novel traversal polling technique to facilitate the streamlined aggregation of multi-channel sensors. This mitigates the hardware complexity of the embedded system. The experimental results indicate that the data glove demonstrates a high degree of precision in acquiring real-time hand interaction information, as well as effectively displaying hand posture in real-time using Unity3D. The data glove's lightweight and compact design facilitates its versatile utilization in virtual reality interactions.

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为数字人类设计轻便易穿的多模式触觉手套
在人机交互领域,数据手套在建立虚拟和物理环境之间的联系以实现数字人类方面发挥着至关重要的作用。为了提高人与虚拟手交互的可信度,我们的目标是开发一个包含数据手套嵌入式技术的系统。我们建议的系统收集自然交互过程中产生的各种信息(手指的温度、弯曲和压力),然后在虚拟环境中再现这些信息。此外,我们还采用了一种新颖的遍历轮询技术,以简化多通道传感器的聚合。这减轻了嵌入式系统的硬件复杂性。实验结果表明,数据手套在获取实时手部交互信息方面具有很高的精确度,并能使用 Unity3D 有效地实时显示手部姿态。数据手套的设计轻便小巧,便于在虚拟现实交互中广泛使用。
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来源期刊
Computer Animation and Virtual Worlds
Computer Animation and Virtual Worlds 工程技术-计算机:软件工程
CiteScore
2.20
自引率
0.00%
发文量
90
审稿时长
6-12 weeks
期刊介绍: With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.
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