Visual Expansion and Real-Time Calibration for Pan-Tilt-Zoom Cameras Assisted by Panoramic Models

IF 0.9 4区 计算机科学 Q4 COMPUTER SCIENCE, SOFTWARE ENGINEERING Computer Animation and Virtual Worlds Pub Date : 2025-01-28 DOI:10.1002/cav.70015
Liangliang Cai, Zhong Zhou
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引用次数: 0

Abstract

Pan-tilt-zoom (PTZ) cameras, which dynamically adjust their field of view (FOV), are pervasive in large-scale scenes, such as train stations, squares, and airports. In real scenarios, PTZ cameras are required to quickly judge their directions using contextual clues from the surrounding environment. To achieve this goal, some research projects camera videos into three-dimensional (3D) models or panoramas and allows operators to establish spatial relationships. However, these works face several challenges in terms of real-time processing, localization accuracy, and realistic reference. To address this problem, a visual expansion and real-time calibration for PTZ cameras assisted by panoramic models is proposed. The calibration method consists of three parts: Providing a real environment background by building a panoramic model, meeting the needs of real-time processing by establishing a PTZ camera motion estimation model and achieving high-precision alignment between PTZ images and panoramic models using only two feature point pairs. Our methods were validated using both the public and our Scene dataset. The experimental results indicate that our method outperforms other state-of-the-art methods in terms of real-time processing, accuracy, and robustness.

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来源期刊
Computer Animation and Virtual Worlds
Computer Animation and Virtual Worlds 工程技术-计算机:软件工程
CiteScore
2.20
自引率
0.00%
发文量
90
审稿时长
6-12 weeks
期刊介绍: With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.
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