Exploring the added effect of three recommender system techniques in mobile health interventions for physical activity: a longitudinal randomized controlled trial

IF 3 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS User Modeling and User-Adapted Interaction Pub Date : 2024-07-04 DOI:10.1007/s11257-024-09407-z
Ine Coppens, Toon De Pessemier, Luc Martens
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Abstract

Physical inactivity is a public health issue. Mobile health interventions to promote physical activity often still experience dropout, resulting in people not adhering to the interventions. This paper aims to further improve mobile health apps with innovatively applied techniques from recommender system algorithms to increase personalization for physical activities and practical tips to reduce sedentary behavior. Personalization in our mobile health recommender is achieved with a seven-step algorithm: filtering on user profile (1), current weather and daylight (2), pre-filtering with a micro-profile on current mood and motivation (3), content-based recommendations using our own two datasets extended with 24 attributes (4), post-filtering on estimated current situation (5), adapting and gradually increasing duration and intensity (6), and generating just-in-time adaptive interventions (7). To analyze the effectiveness of steps 3, 4, and 5, a double-blind randomized controlled trial is conducted in which only the experimental group receives the three additional personalization steps, while the control group replaces these steps with a random selection. As such, the control group’s recommendations are still partly personalized with the other steps. Participants install the app on their Android smartphone and use the app for eight weeks, with a pretest and posttest questionnaire, and a follow-up after six months. The experimental group assigned significantly higher star ratings to the recommendations, and significantly higher momentary motivation for physical activities, tips, and manual user refreshes, compared to the control group. Additionally, there was less dropout and a significantly stronger increase in duration and intensity of the performed physical activities in the experimental group. Because the experimental group received the three additional personalization steps with micro-profiling, content-based recommender, and post-filtering on estimated situation, our results suggest that these three steps resulted in more personalized recommendations that motivate users more. Future research should aim to further improve personalization to increase the effectiveness of mobile health interventions and effectively motivate people to move more.

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探索三种推荐系统技术在体育锻炼移动健康干预中的附加效果:纵向随机对照试验
缺乏运动是一个公共卫生问题。旨在促进体育锻炼的移动健康干预措施往往仍会出现辍学现象,导致人们不坚持干预措施。本文旨在进一步改进移动健康应用,创新性地应用推荐系统算法技术,提高体育活动的个性化程度,并提供减少久坐行为的实用建议。我们的移动健康推荐系统通过七步算法实现了个性化:根据用户配置文件(1)、当前天气和日照(2)进行过滤,根据当前情绪和动机的微配置文件进行预过滤(3),使用我们自己的两个数据集(扩展了 24 个属性)进行基于内容的推荐(4),根据估计的当前情况进行后过滤(5),适应并逐渐增加持续时间和强度(6),以及生成适时的自适应干预(7)。为了分析步骤 3、4 和 5 的有效性,我们进行了一项双盲随机对照试验,其中只有实验组接受了这三个额外的个性化步骤,而对照组则以随机选择的方式取代了这些步骤。因此,对照组的推荐仍然部分采用了其他个性化步骤。参与者在自己的安卓智能手机上安装该应用,并使用该应用八周,进行前测和后测问卷调查,并在六个月后进行随访。与对照组相比,实验组对推荐的星级评分明显更高,对体育活动、提示和手动用户刷新的瞬间积极性也明显更高。此外,实验组的辍学率较低,体育活动的持续时间和强度明显增加。由于实验组接受了微定位、基于内容的推荐和对估计情况的后过滤这三个额外的个性化步骤,我们的研究结果表明,这三个步骤带来了更多个性化推荐,更能激发用户的积极性。未来的研究应致力于进一步改进个性化,以提高移动健康干预的有效性,并有效激励人们多运动。
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来源期刊
User Modeling and User-Adapted Interaction
User Modeling and User-Adapted Interaction 工程技术-计算机:控制论
CiteScore
8.90
自引率
8.30%
发文量
35
审稿时长
>12 weeks
期刊介绍: User Modeling and User-Adapted Interaction provides an interdisciplinary forum for the dissemination of novel and significant original research results about interactive computer systems that can adapt themselves to their users, and on the design, use, and evaluation of user models for adaptation. The journal publishes high-quality original papers from, e.g., the following areas: acquisition and formal representation of user models; conceptual models and user stereotypes for personalization; student modeling and adaptive learning; models of groups of users; user model driven personalised information discovery and retrieval; recommender systems; adaptive user interfaces and agents; adaptation for accessibility and inclusion; generic user modeling systems and tools; interoperability of user models; personalization in areas such as; affective computing; ubiquitous and mobile computing; language based interactions; multi-modal interactions; virtual and augmented reality; social media and the Web; human-robot interaction; behaviour change interventions; personalized applications in specific domains; privacy, accountability, and security of information for personalization; responsible adaptation: fairness, accountability, explainability, transparency and control; methods for the design and evaluation of user models and adaptive systems
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