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Hybrid music recommendation with graph neural networks 图神经网络混合音乐推荐
IF 3.6 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS Pub Date : 2024-08-24 DOI: 10.1007/s11257-024-09410-4
Matej Bevec, Marko Tkalčič, Matevž Pesek

Modern music streaming services rely on recommender systems to help users navigate within their large collections. Collaborative filtering (CF) methods, that leverage past user–item interactions, have been most successful, but have various limitations, like performing poorly among sparsely connected items. Conversely, content-based models circumvent the data-sparsity issue by recommending based on item content alone, but have seen limited success. Recently, graph-based machine learning approaches have shown, in other domains, to be able to address the aforementioned issues. Graph neural networks (GNN) in particular promise to learn from both the complex relationships within a user interaction graph, as well as content to generate hybrid recommendations. Here, we propose a music recommender system using a state-of-the-art GNN, PinSage, and evaluate it on a novel Spotify dataset against traditional CF, graph-based CF and content-based methods on a related song prediction task, venturing beyond accuracy in our evaluation. Our experiments show that (i) our approach is among the top performers and stands out as the most well rounded compared to baselines, (ii) graph-based CF methods outperform matrix-based CF approaches, suggesting that user interaction data may be better represented as a graph and (iii) in our evaluation, CF methods do not exhibit a performance drop in the long tail, where the hybrid approach does not offer an advantage.

现代音乐流媒体服务依赖于推荐系统来帮助用户浏览其庞大的音乐收藏。协作过滤(CF)方法利用了用户与项目之间过去的互动,是最成功的方法,但也有各种局限性,比如在连接稀疏的项目中表现不佳。与此相反,基于内容的模型通过仅根据项目内容进行推荐来规避数据稀疏性问题,但成功率有限。最近,基于图的机器学习方法在其他领域显示出能够解决上述问题。尤其是图神经网络(GNN),有望从用户交互图中的复杂关系以及内容中学习,从而生成混合推荐。在此,我们提出了一个使用最先进的图神经网络 PinSage 的音乐推荐系统,并在新颖的 Spotify 数据集上对其进行了评估,在相关歌曲预测任务中与传统的 CF、基于图的 CF 和基于内容的方法进行了比较,在评估中超越了准确性。我们的实验表明:(i) 我们的方法是表现最好的方法之一,与基线方法相比是最全面的;(ii) 基于图的 CF 方法优于基于矩阵的 CF 方法,这表明用户交互数据可以更好地表示为图;(iii) 在我们的评估中,CF 方法在长尾部分没有表现出性能下降,而混合方法在长尾部分没有优势。
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引用次数: 0
AdaptUI: A Framework for the development of Adaptive User Interfaces in Smart Product-Service Systems AdaptUI:智能产品服务系统中的自适应用户界面开发框架
IF 3.6 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS Pub Date : 2024-08-12 DOI: 10.1007/s11257-024-09414-0
Angela Carrera-Rivera, Felix Larrinaga, Ganix Lasa, Giovanna Martinez-Arellano, Gorka Unamuno

Smart Product–Service Systems (S-PSS) represent an innovative business model that integrates intelligent products with advanced digital capabilities and corresponding e-services. The user experience (UX) within an S-PSS is heavily influenced by the customization of services and customer empowerment. However, conventional UX analysis primarily focuses on the design stage and may not adequately respond to the evolving user needs during the usage stage and how to exploit the data surrounding the use of S-PSS. To overcome these limitations, this article introduces a practical framework for developing Adaptive User Interfaces within S-PSS. This framework integrates ontologies and Context-aware recommendation systems, with user interactions serving as the primary data source, facilitating the development of adaptive user interfaces. One of the main contributions of this work lies on the integration of various components to achieve the creation of Adaptive User Interfaces for digital services. A case study of a smart device app is presented, to demonstrate the practical implementation of the framework, with a hands-on development approach, considering technological aspects and utilizing appropriate tools. The results of the evaluation of the recommendation engine show that using a context-aware approach improves the precision of recommendations. Furthermore, pragmatic aspects of UX, such as usefulness and system efficiency, are evaluated with participants with an overall positive impact on the use of the smart device.

智能产品服务系统(S-PSS)是一种创新的商业模式,它将智能产品与先进的数字功能和相应的电子服务集成在一起。S-PSS 的用户体验(UX)在很大程度上受到定制服务和客户授权的影响。然而,传统的用户体验分析主要集中在设计阶段,可能无法充分满足用户在使用阶段不断变化的需求,以及如何利用与 S-PSS 使用相关的数据。为了克服这些局限性,本文介绍了在 S-PSS 中开发自适应用户界面的实用框架。该框架整合了本体论和情境感知推荐系统,以用户互动为主要数据源,促进了自适应用户界面的开发。这项工作的主要贡献之一在于整合各种组件,为数字服务创建自适应用户界面。本文介绍了一个智能设备应用程序的案例研究,以展示该框架的实际实施情况,其中采用了实践开发方法,考虑到了技术方面的问题,并使用了适当的工具。对推荐引擎的评估结果表明,使用情境感知方法可以提高推荐的精确度。此外,用户体验的实用性方面,如实用性和系统效率,也得到了参与者的评价,总体上对智能设备的使用产生了积极影响。
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引用次数: 0
Examining the merits of feature-specific similarity functions in the news domain using human judgments 利用人工判断检验新闻领域特定特征相似性函数的优点
IF 3.6 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS Pub Date : 2024-08-07 DOI: 10.1007/s11257-024-09412-2
Alain D. Starke, Vegard R. Solberg, Sebastian Øverhaug, Christoph Trattner

Online news article recommendations are typically of the ‘more like this’ type, generated by similarity functions. Across three studies, we examined the representativeness of different similarity functions for news item retrieval, by comparing them to human judgments of similarity. In Study 1 ((N=401)), participants assessed the overall similarity of ten randomly paired news articles on politics and compared their judgments to different feature-specific similarity functions (e.g., based on body text or images). In Study 2, we checked for domain differences in a mixed-methods survey ((N=45)), surfacing evidence that the effectiveness of similarity functions differs across different news categories (‘Recent Events’, ‘Sport’). In Study 3 ((N=173)), we improved the design of Study 1, by controlling for how news articles were matched, differentiating between dissimilar news articles and articles that were matched on a shared topic, named entities, and/or date of publication, across ‘Recent Events’ and ‘Sport’ categories. Across all studies, we found that users mostly used text-based features (e.g., body text, title) for their similarity judgments, while BodyText:TF-IDF was found to be the most representative for their judgments. Moreover, the strength of similarity judgments by humans and similarity scores by feature-specific functions was strongly affected by how news article pairs were matched. We show that humans and similarity functions are better aligned when two news articles are more alike, such as in a news recommendation scenario.

在线新闻文章推荐通常是由相似性函数生成的 "更像这样 "类型。在三项研究中,我们通过将不同的相似性函数与人类对相似性的判断进行比较,检验了不同相似性函数在新闻项目检索中的代表性。在研究 1((N=401))中,参与者评估了十篇随机配对的政治新闻文章的整体相似性,并将他们的判断与不同特征的相似性函数(例如,基于正文或图像)进行了比较。在研究 2 中,我们在一项混合方法调查((N=45))中检验了领域差异,发现了不同新闻类别("最新事件"、"体育")中相似性函数的有效性不同的证据。在研究 3((N=173))中,我们改进了研究 1 的设计,控制了新闻文章的匹配方式,在 "近期事件 "和 "体育 "类别中区分了不相似的新闻文章和在共同主题、命名实体和/或发布日期上匹配的文章。在所有研究中,我们发现用户大多使用基于文本的特征(如正文、标题)来进行相似性判断,而 BodyText:TF-IDF 被认为是最能代表用户判断的特征。此外,人的相似性判断和特定特征函数的相似性得分的强度受到新闻文章配对方式的强烈影响。我们的研究表明,当两篇新闻文章相似度较高时,例如在新闻推荐场景中,人类和相似度函数的一致性会更好。
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引用次数: 0
SNRBERT: session-based news recommender using BERT SNRBERT:使用 BERT 的基于会话的新闻推荐器
IF 3.6 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS Pub Date : 2024-07-31 DOI: 10.1007/s11257-024-09409-x
Ali Azizi, Saeedeh Momtazi

In recent years, research on transformer-based recommender systems has attracted a lot of attention. Our work examines how BERT, a transformer-based contextual language model, can be applied to build a session-based news recommender system. The session-based approach aims to recommend news by creating profiles for users and items and recommending items accordingly to maximize session length. The proposed model, called SNRBERT (Session-Based News Recommender using BERT), is fine-tuned to estimate the relationship between each user and item in a given session based on the interactions between the user and the item during that session. We introduce this method to address the challenges of session-based news recommendation, particularly in maximizing session length and capturing user–item relationships effectively. Given the limited information available about user preferences in session-based scenarios, the model estimates a score based on the amount of time users spend on each item in each session. The news recommendation is then performed based on this score. On top of BERT, we employed an Bi-LSTM network in order to capture more accurate information regarding the order in which users interact with items during a given session. We compare our results with the state-of-the-art models by using commonly known metrics: MRR, HR, and NDCG on the Adressa dataset, one of the most comprehensive datasets publicly available. Our results show that our SNRBERT model achieves HR@10 of 0.688, MRR@10 of 0.315, and nDCG@10 of 0.338. These results demonstrate that SNRBERT outperforms state-of-the-art models in terms of MRR@10 and HR@10 metrics, showcasing its effectiveness in addressing the challenges of session-based news recommendation.

近年来,关于基于转换器的推荐系统的研究引起了广泛关注。我们的工作研究了如何将基于转换器的上下文语言模型 BERT 应用于构建基于会话的新闻推荐系统。基于会话的方法旨在通过为用户和项目创建档案来推荐新闻,并相应地推荐项目,以最大限度地延长会话时间。我们提出的模型被称为 SNRBERT(Session-Based News Recommender using BERT),该模型经过微调,可根据用户与项目在特定会话期间的互动情况,估计该会话中每个用户与项目之间的关系。我们引入这种方法是为了解决基于会话的新闻推荐所面临的挑战,尤其是在最大化会话长度和有效捕捉用户与项目关系方面。鉴于在基于会话的场景中用户偏好的信息有限,该模型根据用户在每个会话中花费在每个项目上的时间来估算分数。然后根据这个分数进行新闻推荐。在 BERT 的基础上,我们采用了 Bi-LSTM 网络,以获取更准确的信息,了解用户在给定会话中与项目交互的顺序。我们使用常见的指标将我们的结果与最先进的模型进行了比较:MRR、HR 和 NDCG。结果显示,SNRBERT 模型的 HR@10 为 0.688,MRR@10 为 0.315,nDCG@10 为 0.338。这些结果表明,就 MRR@10 和 HR@10 指标而言,SNRBERT 优于最先进的模型,从而展示了其在应对基于会话的新闻推荐挑战方面的有效性。
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引用次数: 0
A deep neural network approach for fake news detection using linguistic and psychological features 利用语言和心理特征检测假新闻的深度神经网络方法
IF 3.6 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS Pub Date : 2024-07-28 DOI: 10.1007/s11257-024-09413-1
Keshopan Arunthavachelvan, Shaina Raza, Chen Ding

With the prominence of online social networks, news has become more accessible to a global audience. However, in the meantime, it has become increasingly difficult for individuals to differentiate between real and fake news. To reduce the spread of fake news, researchers have developed different classification models to identify fake news. In this paper, we propose a fake news detection system using a multilayer perceptron (MLP) model, which leverages linguistic and psychological features to determine the truthfulness of a news article. The model uses different features from the article’s text content to detect fake news. In the experiment, we utilize a public dataset from the FakeNewsNet repository consisting of real and fake news articles collected from PolitiFact and BuzzFeed. We perform a meta-analysis to compare our model’s performance with existing classification models using the same feature sets and evaluate the performance using the metrics such as prediction accuracy and F1 score. Overall, our classification model produces better results than existing baseline models, by achieving an accuracy and F1 score above 90 % and performs 3% better than the best performing baseline method. The inclusion of linguistic and psychological features with a deep neural network allows our model to consistently and accurately classify fake news with ever-changing forms of news events.

随着在线社交网络的兴起,全球受众更容易获取新闻。然而,与此同时,个人越来越难以区分真假新闻。为了减少假新闻的传播,研究人员开发了不同的分类模型来识别假新闻。在本文中,我们提出了一种使用多层感知器(MLP)模型的假新闻检测系统,该模型利用语言和心理特征来判断新闻文章的真实性。该模型利用文章文本内容的不同特征来检测假新闻。在实验中,我们使用了来自 FakeNewsNet 数据库的公共数据集,该数据集由 PolitiFact 和 BuzzFeed 收集的真实和虚假新闻文章组成。我们进行了荟萃分析,比较了我们的模型与使用相同特征集的现有分类模型的性能,并使用预测准确率和 F1 分数等指标对性能进行了评估。总体而言,我们的分类模型比现有的基线模型取得了更好的结果,准确率和 F1 分数都超过了 90%,比表现最好的基线方法高出 3%。将语言和心理特征与深度神经网络相结合,使我们的模型能够持续、准确地对形式不断变化的新闻事件中的假新闻进行分类。
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引用次数: 0
Exploring the added effect of three recommender system techniques in mobile health interventions for physical activity: a longitudinal randomized controlled trial 探索三种推荐系统技术在体育锻炼移动健康干预中的附加效果:纵向随机对照试验
IF 3.6 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS Pub Date : 2024-07-04 DOI: 10.1007/s11257-024-09407-z
Ine Coppens, Toon De Pessemier, Luc Martens

Physical inactivity is a public health issue. Mobile health interventions to promote physical activity often still experience dropout, resulting in people not adhering to the interventions. This paper aims to further improve mobile health apps with innovatively applied techniques from recommender system algorithms to increase personalization for physical activities and practical tips to reduce sedentary behavior. Personalization in our mobile health recommender is achieved with a seven-step algorithm: filtering on user profile (1), current weather and daylight (2), pre-filtering with a micro-profile on current mood and motivation (3), content-based recommendations using our own two datasets extended with 24 attributes (4), post-filtering on estimated current situation (5), adapting and gradually increasing duration and intensity (6), and generating just-in-time adaptive interventions (7). To analyze the effectiveness of steps 3, 4, and 5, a double-blind randomized controlled trial is conducted in which only the experimental group receives the three additional personalization steps, while the control group replaces these steps with a random selection. As such, the control group’s recommendations are still partly personalized with the other steps. Participants install the app on their Android smartphone and use the app for eight weeks, with a pretest and posttest questionnaire, and a follow-up after six months. The experimental group assigned significantly higher star ratings to the recommendations, and significantly higher momentary motivation for physical activities, tips, and manual user refreshes, compared to the control group. Additionally, there was less dropout and a significantly stronger increase in duration and intensity of the performed physical activities in the experimental group. Because the experimental group received the three additional personalization steps with micro-profiling, content-based recommender, and post-filtering on estimated situation, our results suggest that these three steps resulted in more personalized recommendations that motivate users more. Future research should aim to further improve personalization to increase the effectiveness of mobile health interventions and effectively motivate people to move more.

缺乏运动是一个公共卫生问题。旨在促进体育锻炼的移动健康干预措施往往仍会出现辍学现象,导致人们不坚持干预措施。本文旨在进一步改进移动健康应用,创新性地应用推荐系统算法技术,提高体育活动的个性化程度,并提供减少久坐行为的实用建议。我们的移动健康推荐系统通过七步算法实现了个性化:根据用户配置文件(1)、当前天气和日照(2)进行过滤,根据当前情绪和动机的微配置文件进行预过滤(3),使用我们自己的两个数据集(扩展了 24 个属性)进行基于内容的推荐(4),根据估计的当前情况进行后过滤(5),适应并逐渐增加持续时间和强度(6),以及生成适时的自适应干预(7)。为了分析步骤 3、4 和 5 的有效性,我们进行了一项双盲随机对照试验,其中只有实验组接受了这三个额外的个性化步骤,而对照组则以随机选择的方式取代了这些步骤。因此,对照组的推荐仍然部分采用了其他个性化步骤。参与者在自己的安卓智能手机上安装该应用,并使用该应用八周,进行前测和后测问卷调查,并在六个月后进行随访。与对照组相比,实验组对推荐的星级评分明显更高,对体育活动、提示和手动用户刷新的瞬间积极性也明显更高。此外,实验组的辍学率较低,体育活动的持续时间和强度明显增加。由于实验组接受了微定位、基于内容的推荐和对估计情况的后过滤这三个额外的个性化步骤,我们的研究结果表明,这三个步骤带来了更多个性化推荐,更能激发用户的积极性。未来的研究应致力于进一步改进个性化,以提高移动健康干预的有效性,并有效激励人们多运动。
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引用次数: 0
A survey on popularity bias in recommender systems 关于推荐系统人气偏差的调查
IF 3.6 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS Pub Date : 2024-07-01 DOI: 10.1007/s11257-024-09406-0
Anastasiia Klimashevskaia, Dietmar Jannach, Mehdi Elahi, Christoph Trattner

Recommender systems help people find relevant content in a personalized way. One main promise of such systems is that they are able to increase the visibility of items in the long tail, i.e., the lesser-known items in a catalogue. Existing research, however, suggests that in many situations today’s recommendation algorithms instead exhibit a popularity bias, meaning that they often focus on rather popular items in their recommendations. Such a bias may not only lead to the limited value of the recommendations for consumers and providers in the short run, but it may also cause undesired reinforcement effects over time. In this paper, we discuss the potential reasons for popularity bias and review existing approaches to detect, quantify and mitigate popularity bias in recommender systems. Our survey, therefore, includes both an overview of the computational metrics used in the literature as well as a review of the main technical approaches to reduce the bias. Furthermore, we critically discuss today’s literature, where we observe that the research is almost entirely based on computational experiments and on certain assumptions regarding the practical effects of including long-tail items in the recommendations.

推荐系统可以帮助人们以个性化的方式找到相关内容。这类系统的一个主要承诺是,它们能够提高长尾项目(即目录中鲜为人知的项目)的可见度。然而,现有的研究表明,在许多情况下,当今的推荐算法反而会表现出受欢迎程度的偏差,也就是说,它们在推荐时往往会把重点放在相当受欢迎的项目上。这种偏差不仅可能导致推荐在短期内对消费者和提供商的价值有限,而且还可能随着时间的推移产生不期望的强化效应。在本文中,我们将讨论人气偏差的潜在原因,并回顾现有的检测、量化和减轻推荐系统中人气偏差的方法。因此,我们的调查既包括对文献中使用的计算指标的概述,也包括对减少偏差的主要技术方法的回顾。此外,我们还对当今的文献进行了批判性的讨论,发现这些研究几乎完全基于计算实验和某些关于在推荐中包含长尾项目的实际效果的假设。
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引用次数: 0
Example, nudge, or practice? Assessing metacognitive knowledge transfer of factual and procedural learners 范例、点拨还是实践?评估事实性学习者和程序性学习者的元认知知识迁移
IF 3.6 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS Pub Date : 2024-07-01 DOI: 10.1007/s11257-024-09404-2
Mark Abdelshiheed, Robert Moulder, John Wesley Hostetter, Tiffany Barnes, Min Chi

Factual knowledge and procedural knowledge are knowing ‘That’ and ‘How,’ respectively, whereas conditional knowledge is the metacognitive knowledge of ‘When’ and ‘Why.’ As prior work has found that students with conditional knowledge spontaneously transferred such knowledge across intelligent tutoring systems, this work assesses the impact of metacognitive interventions on the knowledge transfer of factual and procedural students. Specifically, we used a between-subject, pre-/posttest design with factual and procedural students, each randomly assigned to either the example, nudge, practice, or control condition. The interventions taught how and when to use a backward-chaining (BC) strategy on a logic tutor that supports a default forward-chaining strategy. Meanwhile, conditional students received no interventions. Six weeks later, we trained all students on a probability tutor that only supports BC without interventions. Our results suggest that nudges for factual students and practice for their procedural peers are the key factors for catching up with conditional students on both tutors and for facilitating knowledge transfer from the logic to probability tutor. We discuss two potential complementary theories for our findings: a choice-based theory (from interventions to knowledge) and a metacognitive load-based theory (from knowledge to interventions). The choice-based theory maps the amount of choice in the interventions to knowledge types, while the metacognitive load-based theory associates knowledge types with the metacognitive load each intervention offers. Implications for practice are discussed.

事实性知识和程序性知识分别是指 "那 "和 "如何 "的知识,而条件性知识是指 "何时 "和 "为什么 "的元认知知识。之前的研究发现,拥有条件性知识的学生会自发地在智能辅导系统中转移这些知识,因此本研究评估了元认知干预对事实性和程序性学生知识转移的影响。具体来说,我们采用了主体间、前/后测试设计,将事实型和程序型学生随机分配到范例、提示、练习或控制条件中。干预措施教授了如何以及何时在支持默认前向连锁策略的逻辑导师上使用后向连锁(BC)策略。同时,有条件的学生不接受任何干预。六周后,我们对所有学生进行了概率导师培训,该导师只支持 BC,不进行干预。我们的研究结果表明,对事实型学生的鼓励和对程序型学生的练习,是他们在两个导师上赶上条件型学生的关键因素,也是促进从逻辑导师到概率导师的知识转移的关键因素。我们讨论了我们的研究结果的两个潜在互补理论:基于选择的理论(从干预到知识)和基于元认知负荷的理论(从知识到干预)。基于选择的理论将干预措施中的选择数量与知识类型联系起来,而基于元认知负荷的理论则将知识类型与每种干预措施提供的元认知负荷联系起来。讨论了对实践的影响。
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引用次数: 0
The impacts of relevance of recommendations and goal commitment on user experience in news recommender design 新闻推荐设计中推荐相关性和目标承诺对用户体验的影响
IF 3.6 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS Pub Date : 2024-06-25 DOI: 10.1007/s11257-024-09405-1
Zhixin Pu, Michael A. Beam

Cold start and data sparsity are problems hindering the function of news recommender systems. Optimally serving first-time users through relevant news article recommendations is an application of these problems that have attracted scholars’ attention. Users’ goal commitment might be another solution that raise efficiency of information searching while it is understudied in previous research. Drawing from the results of 669 Amazon MTurk workers’ questionnaires, this experimental study explored solutions. We manipulated the relevance of news recommendations (high relevance vs. low relevance) and information behavior within a news portal, either scanning (via a list of news articles) or seeking (via a search query). We also measured an individual difference variable, goal commitment. Results indicated that higher relevance of recommendations and higher goal commitment lead to lower information overload, higher user satisfaction, and lower information anxiety. We also found interaction effects of goal commitment and content relevance on article selection, such that users will be likely to select more irrelevant articles in the low relevance condition rather than the high relevance condition even though they have a goal commitment and perceive higher information overload and information anxiety indirectly via selecting more irrelevant articles. Furthermore, people with high goal commitment were less anxious when they read fewer irrelevant articles in the news recommender systems. The study addressed the importance of considering the user-recommender interaction and the potential merits of considering users goal commitment in the news recommender system design. The research indicates integrating personal traits into state-of-the-art news recommender systems has the potential to significantly improve user experience. While this research suggests personal traits can mitigate the limitations of imperfect recommender systems, users can also curate or train these systems based on their goals to further enhance efficiency.

冷启动和数据稀疏是阻碍新闻推荐系统发挥作用的问题。通过相关新闻文章推荐为首次使用的用户提供最佳服务是这些问题的一个应用,已引起学者们的关注。用户的目标承诺可能是另一种提高信息搜索效率的解决方案,但在以往的研究中却鲜有涉及。本实验研究从 669 名亚马逊 MTurk 工作者的问卷调查结果出发,探索了解决方案。我们操纵了新闻推荐的相关性(高相关性与低相关性)以及在新闻门户网站中的信息行为,即扫描(通过新闻文章列表)或搜索(通过搜索查询)。我们还测量了一个个体差异变量--目标承诺。结果表明,推荐相关性越高,目标承诺越高,信息过载越低,用户满意度越高,信息焦虑越低。我们还发现了目标承诺和内容相关性对文章选择的交互效应,即用户在低相关性条件下可能会选择更多不相关的文章,而不是在高相关性条件下,即使他们有目标承诺,并通过选择更多不相关的文章间接感知到更高的信息过载和信息焦虑。此外,当目标承诺高的人在新闻推荐系统中阅读较少的无关文章时,他们的焦虑程度较低。这项研究探讨了考虑用户与推荐器互动的重要性,以及在新闻推荐系统设计中考虑用户目标承诺的潜在优点。研究表明,将个人特质融入最先进的新闻推荐系统有可能显著改善用户体验。这项研究表明,个人特质可以缓解不完善的推荐系统的局限性,用户也可以根据自己的目标来策划或训练这些系统,以进一步提高效率。
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引用次数: 0
Generalisable sensor-free frustration detection in online learning environments using machine learning 利用机器学习在在线学习环境中进行可通用的无传感器挫折检测
IF 3.6 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS Pub Date : 2024-06-24 DOI: 10.1007/s11257-024-09402-4
Mohammad Mustaneer Rahman, Robert Ollington, Soonja Yeom, Nadia Ollington

Learning can generally be categorised into three domains, which include cognitive (thinking), affective (emotions or feeling) and psychomotor (physical or kinesthetic). In the learner model, acknowledging the affective aspects of learning is important for a range of learner outcomes, including motivation, persistence, and engagement. Learners’ affective states can be detected using physical (e.g. cameras) and physiological sensors (e.g., EEG) in online learning. Although these detectors demonstrate high accuracy, they raise privacy concerns for learners and present challenges in deploying them on a large scale to larger groups of students or in classroom settings. Consequently, researchers have designed an alternative method that can recognise students’ affective states at any point during online learning from their interaction with a computer-based learning platform (i.e. intelligent tutoring systems) without using any sensors. Existing sensor-free affect detectors however, are less accurate and not directly generalisable to other domains and systems. This research focuses on developing generalisable sensor-free affect detectors to identify students’ frustration during online learning using machine learning classifiers. The detectors were built by identifying minimal optimal features associated with frustration from the high-dimensional feature space through a series of experiments on a real-world students’ affective dataset, which are generalisable across various learning platforms and domains. To evaluate their accuracy and generalisability, the detectors’ performance was validated on two independent datasets collected from different educational institutions. The experimental results show that cost-sensitive Bayesian classifiers can achieve higher affect detection accuracies with a small number of generalisable features compared to other classifiers.

学习一般可分为三个领域,包括认知(思维)、情感(情绪或感觉)和精神运动(体能或动觉)。在学习者模式中,承认学习的情感方面对学习者的一系列成果非常重要,包括学习动机、坚持性和参与性。在在线学习中,可以使用物理传感器(如摄像头)和生理传感器(如脑电图)检测学习者的情感状态。虽然这些检测器显示出很高的准确性,但它们会引起学习者隐私方面的担忧,而且在大规模地将它们部署到更大的学生群体或教室环境中时也会面临挑战。因此,研究人员设计了一种替代方法,可以在不使用任何传感器的情况下,通过学生与基于计算机的学习平台(即智能辅导系统)的交互,识别学生在线学习过程中任何时候的情感状态。然而,现有的无传感器情感检测器准确性较低,而且不能直接推广到其他领域和系统。本研究的重点是开发可通用的无传感器情感检测器,利用机器学习分类器识别学生在在线学习过程中的挫败感。通过在真实世界的学生情感数据集上进行一系列实验,从高维特征空间中识别出与挫败感相关的最小最优特征,从而建立了这些检测器,这些检测器可在各种学习平台和领域中通用。为了评估其准确性和通用性,在从不同教育机构收集的两个独立数据集上对检测器的性能进行了验证。实验结果表明,与其他分类器相比,对成本敏感的贝叶斯分类器只需少量可泛化特征,就能实现更高的情感检测准确率。
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User Modeling and User-Adapted Interaction
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