Association between Memory and Attention Performance among Preschoolers Playing Traditional and Digital Games (on the Example of «Dobble»)

Olga V. Rubtsova, Y.A. Tokarchuk, O.V. Salomatova, Evgeniya V. Gavrilova
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Abstract

The article presents the results of the project "The Impact of Digital Activity on the Development of Cognitive Functions in Preschool Age". The study was conducted from February to May 2023 at the Center for Interdisciplinary Research of Contemporary Childhood at MSUPE, involving 76 children from preparatory groups of kindergartens in Moscow. The following methods were used: the «Learning 10 Words» Method (A.R. Luria), D. Weksler's Subtest (the «Coding Method»), 3. "Test of Intertwined Lines" (A. Rey's Test Modification), and the "Mark the Signs" Method (Pieron-Ruser Test). According to the obtained data, the digital version of the game "Dobble" has the greatest effect on the development of the studied parameters of memory and attention in preschool children. The obtained empirical data are consistent with the results of similar studies and are of interest to psychologists, educators, and parents in planning and conducting educational and play activities.
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学龄前儿童在玩传统游戏和数字游戏时记忆力和注意力表现之间的关联(以 "Dobble "为例)
文章介绍了 "数字活动对学龄前认知功能发展的影响 "项目的成果。该研究于 2023 年 2 月至 5 月在莫斯科国立自治大学当代儿童跨学科研究中心进行,共有 76 名来自莫斯科幼儿园预备班的儿童参与。采用了以下方法:"学习 10 个单词 "法(A.R. Luria)、D. Weksler 小测试("编码法")、3. "交织线测试"(A. Rey 测试修改版)和 "标记标志 "法(Pieron-Ruser 测试)。根据获得的数据,数字版游戏 "Dobble "对学龄前儿童记忆力和注意力参数的发展影响最大。所获得的经验数据与类似研究的结果一致,对心理学家、教育工作者和家长规划和开展教育和游戏活动具有重要意义。
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