Guanren Qiao, Guorui Quan, Jiawei Yu, Shujun Jia, Guiliang Liu
{"title":"TrafficGamer: Reliable and Flexible Traffic Simulation for Safety-Critical Scenarios with Game-Theoretic Oracles","authors":"Guanren Qiao, Guorui Quan, Jiawei Yu, Shujun Jia, Guiliang Liu","doi":"arxiv-2408.15538","DOIUrl":null,"url":null,"abstract":"While modern Autonomous Vehicle (AV) systems can develop reliable driving\npolicies under regular traffic conditions, they frequently struggle with\nsafety-critical traffic scenarios. This difficulty primarily arises from the\nrarity of such scenarios in driving datasets and the complexities associated\nwith predictive modeling among multiple vehicles. To support the testing and\nrefinement of AV policies, simulating safety-critical traffic events is an\nessential challenge to be addressed. In this work, we introduce TrafficGamer,\nwhich facilitates game-theoretic traffic simulation by viewing common road\ndriving as a multi-agent game. In evaluating the empirical performance across\nvarious real-world datasets, TrafficGamer ensures both fidelity and\nexploitability of the simulated scenarios, guaranteeing that they not only\nstatically align with real-world traffic distribution but also efficiently\ncapture equilibriums for representing safety-critical scenarios involving\nmultiple agents. Additionally, the results demonstrate that TrafficGamer\nexhibits highly flexible simulation across various contexts. Specifically, we\ndemonstrate that the generated scenarios can dynamically adapt to equilibriums\nof varying tightness by configuring risk-sensitive constraints during\noptimization. To the best of our knowledge, TrafficGamer is the first simulator\ncapable of generating diverse traffic scenarios involving multiple agents. We\nhave provided a demo webpage for the project at\nhttps://qiaoguanren.github.io/trafficgamer-demo/.","PeriodicalId":501315,"journal":{"name":"arXiv - CS - Multiagent Systems","volume":"37 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-08-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"arXiv - CS - Multiagent Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/arxiv-2408.15538","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
While modern Autonomous Vehicle (AV) systems can develop reliable driving
policies under regular traffic conditions, they frequently struggle with
safety-critical traffic scenarios. This difficulty primarily arises from the
rarity of such scenarios in driving datasets and the complexities associated
with predictive modeling among multiple vehicles. To support the testing and
refinement of AV policies, simulating safety-critical traffic events is an
essential challenge to be addressed. In this work, we introduce TrafficGamer,
which facilitates game-theoretic traffic simulation by viewing common road
driving as a multi-agent game. In evaluating the empirical performance across
various real-world datasets, TrafficGamer ensures both fidelity and
exploitability of the simulated scenarios, guaranteeing that they not only
statically align with real-world traffic distribution but also efficiently
capture equilibriums for representing safety-critical scenarios involving
multiple agents. Additionally, the results demonstrate that TrafficGamer
exhibits highly flexible simulation across various contexts. Specifically, we
demonstrate that the generated scenarios can dynamically adapt to equilibriums
of varying tightness by configuring risk-sensitive constraints during
optimization. To the best of our knowledge, TrafficGamer is the first simulator
capable of generating diverse traffic scenarios involving multiple agents. We
have provided a demo webpage for the project at
https://qiaoguanren.github.io/trafficgamer-demo/.