On-policy Actor-Critic Reinforcement Learning for Multi-UAV Exploration

Ali Moltajaei Farid, Jafar Roshanian, Malek Mouhoub
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Abstract

Unmanned aerial vehicles (UAVs) have become increasingly popular in various fields, including precision agriculture, search and rescue, and remote sensing. However, exploring unknown environments remains a significant challenge. This study aims to address this challenge by utilizing on-policy Reinforcement Learning (RL) with Proximal Policy Optimization (PPO) to explore the {two dimensional} area of interest with multiple UAVs. The UAVs will avoid collision with obstacles and each other and do the exploration in a distributed manner. The proposed solution includes actor-critic networks using deep convolutional neural networks {(CNN)} and long short-term memory (LSTM) for identifying the UAVs and areas that have already been covered. Compared to other RL techniques, such as policy gradient (PG) and asynchronous advantage actor-critic (A3C), the simulation results demonstrate the superiority of the proposed PPO approach. Also, the results show that combining LSTM with CNN in critic can improve exploration. Since the proposed exploration has to work in unknown environments, the results showed that the proposed setup can complete the coverage when we have new maps that differ from the trained maps. Finally, we showed how tuning hyper parameters may affect the overall performance.
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用于多无人飞行器探索的政策上行动者批判强化学习
无人驾驶飞行器(UAV)在精准农业、搜救和遥感等各个领域越来越受欢迎。然而,探索未知环境仍然是一项重大挑战。本研究旨在利用策略强化学习(RL)和近端策略优化(PPO)来解决这一难题,利用多架无人飞行器探索{二维}感兴趣的区域。所提出的解决方案包括使用深度卷积神经网络 {(CNN)} 和长短期记忆(LSTM)的行动者批判网络,用于识别无人机和已覆盖区域。与其他 RL 技术(如策略梯度(PG)和异步优势行动者批判(A3C))相比,仿真结果证明了所提出的 PPO 方法的优越性。由于提议的探索必须在未知环境中工作,结果表明,当我们获得与训练地图不同的新地图时,提议的设置可以完成覆盖。最后,我们展示了调整超参数会如何影响整体性能。
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Putting Data at the Centre of Offline Multi-Agent Reinforcement Learning HARP: Human-Assisted Regrouping with Permutation Invariant Critic for Multi-Agent Reinforcement Learning On-policy Actor-Critic Reinforcement Learning for Multi-UAV Exploration CORE-Bench: Fostering the Credibility of Published Research Through a Computational Reproducibility Agent Benchmark Multi-agent Path Finding in Continuous Environment
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