Open shop scheduling with group and transportation operations by learning-driven hyper-heuristic algorithms

IF 8.2 1区 计算机科学 Q1 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Swarm and Evolutionary Computation Pub Date : 2024-10-19 DOI:10.1016/j.swevo.2024.101757
Yifeng Wang , Yaping Fu , Kaizhou Gao , Humyun Fuad Rahman , Min Huang
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Abstract

Open shop scheduling problems (OSSPs) are complex scheduling problems, which have been extensively studied in the literature. Group and transportation activities are two important aspects of OSSPs that still need attention. This work considers an OSSP with group and transportation operations to minimize maximum completion time by solving three key sub-problems: job assignment among groups, job sequence in groups and group sequence on machines. Firstly, an integer programming model is formulized to define the problem. Secondly, a learning-driven hyper-heuristic algorithm is developed by incorporating a Q-learning method and four meta-heuristics, i.e., genetic algorithm, artificial bee colony optimization, variable neighborhood search method and Jaya algorithm. The Q-learning method is devised to select the most promising meta-heuristic for performing at each iteration. Three neighborhood structures are designed by integrating critical machines and critical paths. Finally, the developed model is verified by an exact solver CPLEX, and the comparison results exhibit that CPLEX is effective for instances with ten jobs. For the instances with more than ten jobs, the developed algorithm wins CPLEX in terms of computation accuracy and efficiency, signifying its excellent performance in finding better solutions. Furthermore, four meta-heuristics mentioned above and three state-of-the-art meta-heuristics are employed for comparisons in solving a set of benchmark test instances. The results confirm that the formulated model and algorithm have stronger competitiveness in handling the considered problems.
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通过学习驱动的超启发式算法进行带有分组和运输操作的开放式车间调度
开放式车间调度问题(OSSPs)是一种复杂的调度问题,已有大量文献对此进行了研究。分组和运输活动是 OSSP 中仍需关注的两个重要方面。本研究通过解决三个关键子问题:组间作业分配、组内作业排序和机器上的组排序,考虑了具有组和运输操作的 OSSP,以最小化最大完成时间。首先,建立一个整数编程模型来定义问题。其次,结合 Q-learning 方法和四种元启发式算法,即遗传算法、人工蜂群优化法、可变邻域搜索法和 Jaya 算法,开发了一种学习驱动的超启发式算法。Q-learning 方法用于在每次迭代中选择最有前途的元启发式。通过整合关键机器和关键路径,设计了三种邻域结构。最后,用精确求解器 CPLEX 对所开发的模型进行了验证。对于有十个以上工作的实例,所开发的算法在计算精度和效率方面都优于 CPLEX,这表明它在找到更好的解决方案方面表现出色。此外,在求解一组基准测试实例时,还采用了上述四种元启发式算法和三种最先进的元启发式算法进行比较。结果证实,所建立的模型和算法在处理所考虑的问题时具有更强的竞争力。
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来源期刊
Swarm and Evolutionary Computation
Swarm and Evolutionary Computation COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCEC-COMPUTER SCIENCE, THEORY & METHODS
CiteScore
16.00
自引率
12.00%
发文量
169
期刊介绍: Swarm and Evolutionary Computation is a pioneering peer-reviewed journal focused on the latest research and advancements in nature-inspired intelligent computation using swarm and evolutionary algorithms. It covers theoretical, experimental, and practical aspects of these paradigms and their hybrids, promoting interdisciplinary research. The journal prioritizes the publication of high-quality, original articles that push the boundaries of evolutionary computation and swarm intelligence. Additionally, it welcomes survey papers on current topics and novel applications. Topics of interest include but are not limited to: Genetic Algorithms, and Genetic Programming, Evolution Strategies, and Evolutionary Programming, Differential Evolution, Artificial Immune Systems, Particle Swarms, Ant Colony, Bacterial Foraging, Artificial Bees, Fireflies Algorithm, Harmony Search, Artificial Life, Digital Organisms, Estimation of Distribution Algorithms, Stochastic Diffusion Search, Quantum Computing, Nano Computing, Membrane Computing, Human-centric Computing, Hybridization of Algorithms, Memetic Computing, Autonomic Computing, Self-organizing systems, Combinatorial, Discrete, Binary, Constrained, Multi-objective, Multi-modal, Dynamic, and Large-scale Optimization.
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