{"title":"Extension of a 3D Geological Entity Modeling Method for Discontinuous Deformation Analysis","authors":"Xing Wang, Xiaodong Fu, Qian Sheng, Jian Chen, Jingyu Kang, Jiaming Wu","doi":"10.1002/nag.3887","DOIUrl":null,"url":null,"abstract":"With the development of 3D discontinuous deformation analysis (DDA) in precise stress fields and crack propagation problems, it has also demonstrated outstanding capabilities in solving continuous–discontinuous problems. However, currently, 3D DDA modeling primarily focuses on generating rock joint networks and developing 3D cutting algorithms. Correspondingly, 3D geological modeling methods are not yet mature, and establishing 3D models often demands substantial time. The lack of supporting preprocessing modeling methods and corresponding visual operation interfaces significantly hampers the development of 3D DDA. This method builds upon advanced research achievements in unmanned aerial vehicle oblique photography, 3D reconstruction, 3D cutting, computer graphics, and visualization program design. This research establishes a 3D geological entity modeling method for 3D DDA and constructs a comprehensive program using relevant C++ libraries and C language interfaces. In this method, a 3D geological model that incorporates geological elements such as strata and faults is initially established using non‐uniform rational B‐splines (NURBSs) surfaces as the boundary of the solid model. Subsequently, finite element meshing is applied, followed by corresponding topology transformation, resulting in a 3D block system model suitable for 3D DDA calculation. To cater for diverse application scenarios, continuous–discontinuous models integrated with subblocks and models of arbitrary polyhedra can be established. The proposed method has been validated through several typical modeling examples, showing its ability to rapidly and generate 3D high‐precision geological reality models suitable for 3D DDA calculations. Additionally, some techniques used in this method can be extended for modeling other numerical simulation methods, warranting further research.","PeriodicalId":13786,"journal":{"name":"International Journal for Numerical and Analytical Methods in Geomechanics","volume":"8 1","pages":""},"PeriodicalIF":3.4000,"publicationDate":"2024-11-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal for Numerical and Analytical Methods in Geomechanics","FirstCategoryId":"5","ListUrlMain":"https://doi.org/10.1002/nag.3887","RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"ENGINEERING, GEOLOGICAL","Score":null,"Total":0}
引用次数: 0
Abstract
With the development of 3D discontinuous deformation analysis (DDA) in precise stress fields and crack propagation problems, it has also demonstrated outstanding capabilities in solving continuous–discontinuous problems. However, currently, 3D DDA modeling primarily focuses on generating rock joint networks and developing 3D cutting algorithms. Correspondingly, 3D geological modeling methods are not yet mature, and establishing 3D models often demands substantial time. The lack of supporting preprocessing modeling methods and corresponding visual operation interfaces significantly hampers the development of 3D DDA. This method builds upon advanced research achievements in unmanned aerial vehicle oblique photography, 3D reconstruction, 3D cutting, computer graphics, and visualization program design. This research establishes a 3D geological entity modeling method for 3D DDA and constructs a comprehensive program using relevant C++ libraries and C language interfaces. In this method, a 3D geological model that incorporates geological elements such as strata and faults is initially established using non‐uniform rational B‐splines (NURBSs) surfaces as the boundary of the solid model. Subsequently, finite element meshing is applied, followed by corresponding topology transformation, resulting in a 3D block system model suitable for 3D DDA calculation. To cater for diverse application scenarios, continuous–discontinuous models integrated with subblocks and models of arbitrary polyhedra can be established. The proposed method has been validated through several typical modeling examples, showing its ability to rapidly and generate 3D high‐precision geological reality models suitable for 3D DDA calculations. Additionally, some techniques used in this method can be extended for modeling other numerical simulation methods, warranting further research.
期刊介绍:
The journal welcomes manuscripts that substantially contribute to the understanding of the complex mechanical behaviour of geomaterials (soils, rocks, concrete, ice, snow, and powders), through innovative experimental techniques, and/or through the development of novel numerical or hybrid experimental/numerical modelling concepts in geomechanics. Topics of interest include instabilities and localization, interface and surface phenomena, fracture and failure, multi-physics and other time-dependent phenomena, micromechanics and multi-scale methods, and inverse analysis and stochastic methods. Papers related to energy and environmental issues are particularly welcome. The illustration of the proposed methods and techniques to engineering problems is encouraged. However, manuscripts dealing with applications of existing methods, or proposing incremental improvements to existing methods – in particular marginal extensions of existing analytical solutions or numerical methods – will not be considered for review.