Improved exploration–exploitation trade-off through adaptive prioritized experience replay

IF 5.5 2区 计算机科学 Q1 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Neurocomputing Pub Date : 2024-11-09 DOI:10.1016/j.neucom.2024.128836
Hossein Hassani, Soodeh Nikan, Abdallah Shami
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Abstract

Experience replay is an indispensable part of deep reinforcement learning algorithms that enables the agent to revisit and reuse its past and recent experiences to update the network parameters. In many baseline off-policy algorithms, such as deep Q-networks (DQN), transitions in the replay buffer are typically sampled uniformly. This uniform sampling is not optimal for accelerating the agent’s training towards learning the optimal policy. A more selective and prioritized approach to experience sampling can yield improved learning efficiency and performance. In this regard, this work is devoted to the design of a novel prioritizing strategy to adaptively adjust the sampling probabilities of stored transitions in the replay buffer. Unlike existing sampling methods, the proposed algorithm takes into consideration the exploration–exploitation trade-off (EET) to rank transitions, which is of utmost importance in learning an optimal policy. Specifically, this approach utilizes temporal difference and Bellman errors as criteria for sampling priorities. To maintain balance in EET throughout training, the weights associated with both criteria are dynamically adjusted when constructing the sampling priorities. Additionally, any bias introduced by this sample prioritization is mitigated through assigning importance-sampling weight to each transition in the buffer. The efficacy of this prioritization scheme is assessed through training the DQN algorithm across various OpenAI Gym environments. The results obtained underscore the significance and superiority of our proposed algorithm over state-of-the-art methods. This is evidenced by its accelerated learning pace, greater cumulative reward, and higher success rate.
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通过自适应优先体验重放改进探索与开发之间的权衡
经验回放是深度强化学习算法中不可或缺的一部分,它能让代理重温并重复使用其过去和最近的经验来更新网络参数。在许多基线非策略算法(如深度 Q 网络(DQN))中,回放缓冲区中的过渡通常是均匀采样的。这种均匀采样对于加速代理学习最优策略的训练效果并不理想。更有选择性和优先级的经验采样方法可以提高学习效率和性能。为此,这项工作致力于设计一种新颖的优先策略,以适应性地调整重放缓冲区中存储的过渡的采样概率。与现有的采样方法不同,所提出的算法考虑了探索-开发权衡(EET)来对过渡进行排序,这对学习最优策略至关重要。具体来说,这种方法利用时间差和贝尔曼误差作为采样优先级的标准。为了在整个训练过程中保持 EET 的平衡,在构建采样优先级时会动态调整与这两个标准相关的权重。此外,通过为缓冲区中的每个过渡分配重要性采样权重,还可减轻这种采样优先级带来的偏差。通过在各种 OpenAI Gym 环境中训练 DQN 算法,评估了这种优先级方案的功效。结果表明,与最先进的方法相比,我们提出的算法具有重要意义和优越性。这可以从其加快的学习速度、更大的累积奖励和更高的成功率中得到证明。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Neurocomputing
Neurocomputing 工程技术-计算机:人工智能
CiteScore
13.10
自引率
10.00%
发文量
1382
审稿时长
70 days
期刊介绍: Neurocomputing publishes articles describing recent fundamental contributions in the field of neurocomputing. Neurocomputing theory, practice and applications are the essential topics being covered.
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