Quantifying Trunk Impact Dynamics and Workload with Inertial Sensors in Goalball Players.

IF 2.2 Q2 SPORT SCIENCES Sports Pub Date : 2024-10-24 DOI:10.3390/sports12110291
Cristina Comeras-Chueca, Pablo J Bascuas, César Berzosa, Eduardo Piedrafita, Juan Rabal-Pelay, Héctor Gutiérrez, Ana Vanessa Bataller-Cervero
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Abstract

The aim of this study was to quantify trunk impact dynamics in goalball players using inertial sensors and evaluate the goalball players' workloads, focusing on changes between the first and second halves of a match to enhance understanding of the demands experienced throughout the game. Utilizing inertial technology, trunk impacts during goalball gameplay were analyzed to provide a holistic insight into how these impacts influence athletes' dynamic stress loads, which refers to the physical demands placed on the body during dynamic movements. Six goalball players were recruited to wear an accelerometer during a whole goalball game to quantify trunk impacts. The results showed a higher number of total impacts and a higher number of impacts at higher levels during the first half, compared to a higher percentage of impacts at a low impact level in the second half. These results suggest that the intensity of gameplay is related to the number of impacts sustained, with players experiencing significantly more impacts, particularly at very low, low, and very high impact levels, in the first half compared to the second half. This decline in impacts aligns with the reduction in game intensity as the match progressed, as indicated by a lower heart rate and a trend towards a lower dynamic stress load in the second half. Future research could explore targeted training interventions aimed at optimizing workload and performance in goalball players.

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利用惯性传感器量化门球运动员的躯干冲击动力学和工作量
本研究的目的是利用惯性传感器量化门球运动员的躯干冲击动态,并评估门球运动员的工作量,重点关注比赛上半场和下半场之间的变化,以加深对整个比赛过程中所经历的需求的理解。利用惯性技术对门球比赛中的躯干撞击进行分析,以全面了解这些撞击如何影响运动员的动态应力负荷,动态应力负荷是指在动态运动中对身体的物理要求。研究人员招募了六名门球运动员,让他们在整场门球比赛中佩戴加速度计,以量化躯干受到的冲击。结果显示,在上半场比赛中,躯干受到的总撞击次数较多,受到较高水平撞击的次数也较多,而在下半场比赛中,受到较低水平撞击的比例较高。这些结果表明,游戏强度与受到的撞击次数有关,与下半场相比,上半场球员受到的撞击次数明显更多,特别是在极低、低和极高撞击水平上。随着比赛的进行,冲击次数的减少与比赛强度的降低相一致,这表现在下半场心率降低和动态应力负荷降低的趋势上。未来的研究可以探索有针对性的训练干预措施,以优化门球运动员的工作量和表现。
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来源期刊
Sports
Sports SPORT SCIENCES-
CiteScore
4.10
自引率
7.40%
发文量
167
审稿时长
11 weeks
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