ERP correlates of agency processing in joint action.

Gethin Hughes, Peter Leslie Thomas Gooding
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Abstract

In the Ouija board phenomenon, the lack of agency experienced by the players leads them to attribute the movement of the planchette to spirits. The aim of this study was to investigate the neural and cognitive mechanisms involved in generating the sense of agency in such a joint action context. Two players (a participant and a confederate) jointly moved a Ouija board-style planchette containing a wireless mouse. This, in turn, moved a digital board on the screen. Participants reported a greater sense of agency in the condition where they had complete control of the planchette (the 'self' condition), and least agency when they passively held the planchette while it was moved by the confederate ('other' condition), with the two 'joint' action conditions in between. While the N1 peak did not differ between conditions, the early part of the N1 differentiated between the joint action conditions, and the solo action conditions. In contrast, the Tb and P2 components differed between the 'other' condition and the 'self' and 'joint' conditions. These findings are discussed with reference to motor-prediction and attentional mechanisms.

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ERP与联合行动中的代理处理相关。
在Ouija棋盘现象中,玩家所经历的代理缺失导致他们将占卜板的运动归因于神灵。本研究的目的是探讨在这种联合行动环境中产生代理感的神经和认知机制。两名玩家(一个参与者和一个同谋)共同移动一个带有无线鼠标的占卜板。这反过来又移动了屏幕上的数字板。参与者报告说,在他们完全控制写字板的情况下(自我条件),他们的代理感更强,而当他们被动地拿着写字板,而被同伴移动时(其他条件),他们的代理感最小,两种联合行动条件介于两者之间。N1峰在不同条件下无明显差异,但在联合作用和单独作用条件下,N1峰的早期部分有明显差异。相比之下,Tb和P2分量在其他条件与自身和关节条件之间存在差异。这些发现与运动预测和注意机制进行了讨论。
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