Beyond Subjectivity: Continuous Cybersickness Detection Using EEG-based Multitaper Spectrum Estimation

Berken Utku Demirel;Adnan Harun Dogan;Juliete Rossie;Max Möbus;Christian Holz
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Abstract

Virtual reality (VR) presents immersive opportunities across many applications, yet the inherent risk of developing cybersickness during interaction can severely reduce enjoyment and platform adoption. Cybersickness is marked by symptoms such as dizziness and nausea, which previous work primarily assessed via subjective post-immersion questionnaires and motion-restricted controlled setups. In this paper, we investigate the dynamic nature of cybersickness while users experience and freely interact in VR. We propose a novel method to continuously identify and quantitatively gauge cybersickness levels from users' passively monitored electroencephalography (EEG) and head motion signals. Our method estimates multitaper spectrums from EEG, integrating specialized EEG processing techniques to counter motion artifacts, and, thus, tracks cybersickness levels in real-time. Unlike previous approaches, our method requires no user-specific calibration or personalization for detecting cybersickness. Our work addresses the considerable challenge of reproducibility and subjectivity in cybersickness research. In addition to our method's implementation, we release our dataset of 16 participants and approximately 2 hours of total recordings to spur future work in this domain. Source code: https://github.com/eth-siplab/EEG_Cybersickness_Estimation_VR-Beyond_Subjectivity.
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超越主观性:使用基于脑电图的多锥度频谱估计进行连续晕机检测。
虚拟现实(VR)在许多应用程序中提供了沉浸式的机会,但在交互过程中产生晕屏的固有风险会严重降低乐趣和平台的采用。晕屏症的特征是头晕和恶心等症状,以前的研究主要是通过主观的沉浸后问卷调查和运动受限的控制装置来评估的。在本文中,我们研究了用户在虚拟现实中体验和自由互动时晕动病的动态性质。我们提出了一种从用户被动监测的脑电图(EEG)和头部运动信号中连续识别和定量测量晕动病水平的新方法。我们的方法从脑电图中估计多锥度频谱,整合专门的脑电图处理技术来对抗运动伪影,从而实时跟踪晕动病的水平。与以前的方法不同,我们的方法不需要用户特定的校准或个性化来检测晕动症。我们的工作解决了晕机研究中可重复性和主观性的重大挑战。除了我们的方法实现之外,我们还发布了16名参与者的数据集和大约2小时的总录音,以刺激该领域的未来工作。源代码:https://github.com/eth-siplab/EEG_Cybersickness_Estimation_VR-Beyond_Subjectivity。
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HYVE: Hybrid Vertex Encoder for Neural Distance Fields. Errata to "DiffCap: Diffusion-Based Real-Time Human Motion Capture Using Sparse IMUs and a Monocular Camera". Towards the Automatic Detection of Vection in Virtual Reality Using EEG. How We Map Possibilities: Understanding Design Spaces for Visualization. TR-Gaussians: High-fidelity Real-time Rendering of Planar Transmission and Reflection with 3D Gaussian Splatting.
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