DESIGN AND EVALUATION OF AN AUDIO GAME-INSPIRED AUDITORY MAP INTERFACE.

Brandon Biggs, James M Coughlan, Peter Coppin
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引用次数: 9

Abstract

This study evaluated a web-based auditory map prototype built utilizing conventions found in audio games and presents findings from a set of tasks participants performed with the prototype. The prototype allowed participants to use their own computer and screen reader, contrary to most studies, which restrict use to a single platform and a self-voicing feature (providing a voice that talks by default). There were three major findings from the tasks: the interface was extremely easy to learn and navigate, participants all had unique navigational styles and preferred using their own screen reader, and participants needed user interface features that made it easier to understand and answer questions about spatial properties and relationships. Participants gave an average task load score of 39 from the NASA Task Load Index and gave a confidence level of 46/100 for actually using the prototype to physically navigate.

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设计和评估受音频游戏启发的听觉地图界面。
该研究评估了一个基于网络的听觉地图原型,该原型利用了音频游戏中的惯例,并呈现了参与者使用该原型执行的一系列任务的结果。这个原型允许参与者使用他们自己的电脑和屏幕阅读器,这与大多数研究相反,这些研究限制了使用单一平台和自动语音功能(提供默认说话的声音)。从任务中有三个主要发现:界面非常容易学习和导航,参与者都有独特的导航风格,喜欢使用自己的屏幕阅读器,参与者需要用户界面功能,使其更容易理解和回答有关空间属性和关系的问题。参与者给出了NASA任务负荷指数的平均任务负荷得分为39分,并给出了实际使用原型进行物理导航的置信度为46/100。
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EVALUATION OF A NON-VISUAL AUDITORY CHOROPLETH AND TRAVEL MAP VIEWER. DESIGN AND EVALUATION OF AN AUDIO GAME-INSPIRED AUDITORY MAP INTERFACE.
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