The Relationship Between Online Game Addiction And The Education Background Of Parents With The Interest Of Learning Islamic Religious Education In Students At Smk Muhammadiyah 2 Sleman

H. Kistoro
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Abstract

This study aims to determine the relationship between online game addiction and parents' educational background with interest in learning Islamic religious education in students of SMK Muhammadiyah 2 Sleman. Religious education is the primary education that is mandatory for children. On the other hand, the current globalization in the world of technology, especially online games, which spreads among children and adolescents, is one of society's problems. The dependence on playing online games, one of the impacts is the existence of problems in psychological aspects, one of which is decreased interest in learning, especially in the field of Islamic education. Meanwhile, one of PAI education roles is as a filter to form a sound generation in people's lives. The problem phenomenon above becomes the problem formulation that will be studied in this study related to how the relationship between online games and the educational background of parents with interest in learning Islamic education in children of SMK Muhammadiyah 2 Sleman. There are two variables to be studied: the independent variable addiction to online games and parents' educational background. The dependent variable is the interest in learning Islamic education. The analysis technique used to determine the relationship between the variables of online game addiction and the parents' background with the student's PAI learning interest variable used the product-moment correlation technique with SPSS software version 23. Based on the results of data analysis, it can be seen that the significance is more than 0.05, namely 0.850. Meanwhile, according to r table, the value of 0.05 is 0.2787. This means that there is a relationship between student interest in learning and addiction to online games. The higher the addiction to online games, the lower the interest in learning PAI. The result of the relationship coefficient or r count is 0.028, indicating a small or weak contribution from online game addiction to interest in learning, namely 28 percent.  
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Smk Muhammadiyah 2 Sleman学生网络游戏成瘾与有兴趣学习伊斯兰宗教教育的父母教育背景的关系
本研究旨在确定SMK Muhammadiyah 2 Sleman学生的网络游戏成瘾与父母对伊斯兰宗教教育学习兴趣的教育背景之间的关系。宗教教育是儿童必须接受的初级教育。另一方面,当前科技世界的全球化,尤其是网络游戏,在儿童和青少年中传播,是社会的问题之一。对玩网络游戏的依赖,其中一个影响是心理方面存在问题,其中之一是对学习的兴趣下降,尤其是在伊斯兰教育领域。同时,PAI的教育作用之一是作为一个过滤器,在人们的生活中形成健全的一代。上述问题现象成为本研究将要研究的问题表述,涉及网络游戏与SMK Muhammadiyah 2 Sleman儿童中有兴趣学习伊斯兰教育的父母的教育背景之间的关系。有两个变量需要研究:独立变量网络游戏成瘾和父母的教育背景。因变量是学习伊斯兰教育的兴趣。使用SPSS软件23版的乘积矩相关技术来确定网络游戏成瘾变量和父母背景与学生PAI学习兴趣变量之间的关系。根据数据分析结果可以看出,显著性大于0.05,即0.850。同时,根据r表,0.05的值为0.2787。这意味着学生的学习兴趣和网络游戏成瘾之间存在关系。网络游戏成瘾程度越高,学习PAI的兴趣就越低。关系系数或r计数的结果为0.028,表明网络游戏成瘾对学习兴趣的贡献很小或很弱,即28%。
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