Lillian M. Rigoli, Gaurav Patil, Patrick Nalepka, Rachel W. Kallen, S. Hosking, Christopher J. Best, Michael J. Richardson
{"title":"A Comparison of Dynamical Perceptual-Motor Primitives and Deep Reinforcement Learning for Human-Artificial Agent Training Systems","authors":"Lillian M. Rigoli, Gaurav Patil, Patrick Nalepka, Rachel W. Kallen, S. Hosking, Christopher J. Best, Michael J. Richardson","doi":"10.1177/15553434221092930","DOIUrl":null,"url":null,"abstract":"Effective team performance often requires that individuals engage in team training exercises. However, organizing team-training scenarios presents economic and logistical challenges and can be prone to trainer bias and fatigue. Accordingly, a growing body of research is investigating the effectiveness of employing artificial agents (AAs) as synthetic teammates in team training simulations, and, relatedly, how to best develop AAs capable of robust, human-like behavioral interaction. Motivated by these challenges, the current study examined whether task dynamical models of expert human herding behavior could be embedded in the control architecture of AAs to train novice actors to perform a complex multiagent herding task. Training outcomes were compared to human-expert trainers, novice baseline performance, and AAs developed using deep reinforcement learning (DRL). Participants’ subjective preferences for the AAs developed using DRL or dynamical models of human performance were also investigated. The results revealed that AAs controlled by dynamical models of human expert performance could train novice actors at levels equivalent to expert human trainers and were also preferred over AAs developed using DRL. The implications for the development of AAs for robust human-AA interaction and training are discussed, including the potential benefits of employing hybrid Dynamical-DRL techniques for AA development.","PeriodicalId":46342,"journal":{"name":"Journal of Cognitive Engineering and Decision Making","volume":"16 1","pages":"79 - 100"},"PeriodicalIF":2.2000,"publicationDate":"2022-04-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Cognitive Engineering and Decision Making","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1177/15553434221092930","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"ENGINEERING, INDUSTRIAL","Score":null,"Total":0}
引用次数: 4
Abstract
Effective team performance often requires that individuals engage in team training exercises. However, organizing team-training scenarios presents economic and logistical challenges and can be prone to trainer bias and fatigue. Accordingly, a growing body of research is investigating the effectiveness of employing artificial agents (AAs) as synthetic teammates in team training simulations, and, relatedly, how to best develop AAs capable of robust, human-like behavioral interaction. Motivated by these challenges, the current study examined whether task dynamical models of expert human herding behavior could be embedded in the control architecture of AAs to train novice actors to perform a complex multiagent herding task. Training outcomes were compared to human-expert trainers, novice baseline performance, and AAs developed using deep reinforcement learning (DRL). Participants’ subjective preferences for the AAs developed using DRL or dynamical models of human performance were also investigated. The results revealed that AAs controlled by dynamical models of human expert performance could train novice actors at levels equivalent to expert human trainers and were also preferred over AAs developed using DRL. The implications for the development of AAs for robust human-AA interaction and training are discussed, including the potential benefits of employing hybrid Dynamical-DRL techniques for AA development.