About This Issue

IF 0.4 Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Computer Music Journal Pub Date : 2021-06-01 DOI:10.1162/comj_e_00602
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Abstract

This issue’s articles each consider a different area of audio processing. The first three deal with specific signal-processing techniques in the areas of filtering, spatialization, and synthesis, respectively. The fourth concerns data mining in audio corpora, typically employing descriptors obtained from signal processing. In the first article, Lazzarini and Timoney present their digital filter designs that are derived from analog filters. The authors contend that examining the high-level block diagrams and transfer functions of an analog model can yield benefits not found in the “virtual analog” approach of attempting to analyze and reproduce every detail of a specific analog circuit. As evidence, they offer both linear and nonlinear versions of a digital filter derived from the analog state variable filter. They then extend the nonlinear design to a filter that goes beyond the analog model by incorporating ideas stemming from waveshaping synthesis. In the area of spatialization, the article by Schlienger and Khashchanskiy demonstrates how acoustic localization can be used effectively, and at low cost, for tracking the position of a person participating in a musical performance or an art installation. Acoustic localization ascertains the distance and direction of a sound source or a sound recipient. The authors take advantage of loudspeakers already deployed in a performance, adding a measurement signal that is above the frequency range of human hearing to the audible music that the loudspeaker may be concurrently emitting. The human participant
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本期的文章每一篇都考虑了音频处理的不同领域。前三部分分别涉及滤波、空间化和合成领域的特定信号处理技术。第四个涉及音频语料库中的数据挖掘,通常使用从信号处理中获得的描述符。在第一篇文章中,Lazzarini和Timoney介绍了他们的数字滤波器设计,这些设计源于模拟滤波器。作者认为,检查模拟模型的高级框图和传递函数可以产生在试图分析和再现特定模拟电路的每个细节的“虚拟模拟”方法中所没有的好处。作为证据,他们提供了从模拟状态变量滤波器衍生的数字滤波器的线性和非线性版本。然后,他们将非线性设计扩展到一个滤波器,该滤波器通过结合源自波形合成的思想超越了模拟模型。在空间化领域,Schlienger和Khashchanskiy的文章展示了如何以低成本有效地使用声学定位来跟踪参与音乐表演或艺术装置的人的位置。声学定位确定声源或声音接受者的距离和方向。作者利用已经在演出中部署的扬声器,将高于人类听觉频率范围的测量信号添加到扬声器可能同时发出的可听音乐中。人类参与者
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来源期刊
Computer Music Journal
Computer Music Journal 工程技术-计算机:跨学科应用
CiteScore
1.80
自引率
0.00%
发文量
2
审稿时长
>12 weeks
期刊介绍: Computer Music Journal is published quarterly with an annual sound and video anthology containing curated music¹. For four decades, it has been the leading publication about computer music, concentrating fully on digital sound technology and all musical applications of computers. This makes it an essential resource for musicians, composers, scientists, engineers, computer enthusiasts, and anyone exploring the wonders of computer-generated sound. Edited by experts in the field and featuring an international advisory board of eminent computer musicians, issues typically include: In-depth articles on cutting-edge research and developments in technology, methods, and aesthetics of computer music Reports on products of interest, such as new audio and MIDI software and hardware Interviews with leading composers of computer music Announcements of and reports on conferences and courses in the United States and abroad Publication, event, and recording reviews Tutorials, letters, and editorials Numerous graphics, photographs, scores, algorithms, and other illustrations.
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