Engaging With Film and Video Game Music: Perceptions of a Studio Orchestra Experience

Nathan D. Haines
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Abstract

The purpose of this study was to investigate ensemble members’ perceptions of their studio orchestra experiences. Survey data were collected from participants ( N = 50) enrolled in a studio orchestra at a major collegiate institution in the Southeastern United States. A studio orchestra is a group of musicians who collaborate, compose, arrange, record, and perform original compositions designed for film, video games, and other works from popular culture. Survey results indicated that members of the ensemble had high rates of satisfaction with their experience, and preferred playing music from popular films and video games alongside original works in those genres. Participants also preferred a more student-led format. Music educators who create and structure ensembles like a studio orchestra can promote a diverse repertoire and enhance student satisfaction with their musical activities.
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参与电影和电子游戏音乐:工作室管弦乐队体验的感知
本研究的目的是调查合奏团成员对其录音室管弦乐队体验的看法。调查数据是从美国东南部一所主要大学的录音室管弦乐队的参与者(N=50)中收集的。工作室管弦乐队是一群音乐家,他们合作、作曲、编曲、录制和表演为电影、电子游戏和其他流行文化作品设计的原创作品。调查结果表明,乐团成员对自己的经历有很高的满意度,他们更喜欢在播放流行电影和电子游戏中的音乐以及这些类型的原创作品。参与者也更喜欢学生主导的形式。音乐教育工作者创建和组织像录音室管弦乐队这样的合奏团,可以推广多样化的曲目,提高学生对音乐活动的满意度。
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