The Learning Affordances of Augmented Reality for Museum Exhibits on Human Health

IF 0.7 0 HUMANITIES, MULTIDISCIPLINARY Museums & Social Issues-A Journal of Reflective Discourse Pub Date : 2016-01-02 DOI:10.1080/15596893.2016.1142815
C. Matuk
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引用次数: 23

Abstract

Abstract Augmented reality (AR) is an emerging technology with the potential to transform learning. By digitally adding or removing information from the physical world, AR creates a sense that real and virtual objects coexist, and can enhance people's interactions both with each other and with objects in the world. Most museum implementations of AR have been in the realms of art and history. Using examples from across formal and informal settings, this article illustrates the learning affordances of AR for museums that aim to communicate concepts related to human health. These topics often present spatiotemporal challenges for learning, but can be made more accessible to learners when contextualized within personally, socially, and culturally relevant contexts. After briefly reviewing research on learning with AR, the article examines how museum designers might leverage AR's capacity for spatial and temporal representation, narrative and interactivity, real-time personalized scaffolds, and collaboration, to create meaningful learning experiences on medicine and human biology. The article ends with a discussion of issues related to the use of AR in museums, and thoughts on future research.
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增强现实对人类健康博物馆展品的学习启示
增强现实(AR)是一项新兴技术,具有改变学习的潜力。通过从物理世界中添加或删除数字信息,增强现实创造了一种真实和虚拟物体共存的感觉,可以增强人们彼此之间以及与世界上物体之间的互动。大多数博物馆的AR实现都是在艺术和历史领域。本文使用来自正式和非正式环境的示例,说明了增强现实对旨在传达与人类健康相关概念的博物馆的学习启示。这些主题通常会给学习带来时空挑战,但如果将其置于个人、社会和文化相关的背景中,学习者就能更容易地理解这些主题。在简要回顾了关于AR学习的研究之后,本文探讨了博物馆设计师如何利用AR的空间和时间表征、叙事和交互性、实时个性化支架和协作能力,创造有意义的医学和人类生物学学习体验。文章最后讨论了与博物馆使用AR相关的问题,并对未来的研究进行了思考。
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