{"title":"Towards Sketch-Based Motion Queries in Sports Videos","authors":"Ihab Al Kabary, H. Schuldt","doi":"10.1109/ISM.2013.60","DOIUrl":null,"url":null,"abstract":"The advent of pen-based user interfaces has facilitated several natural ways for human-computer interaction. One example is sketch-based retrieval, i.e., the search for (multimedia) objects on the basis of sketches as query input. So far, work has focused mainly on sketch-based image retrieval. However, more and more application domains also benefit from sketches as query input for searching in video collections. Enabling spatial search in videos, in the form of sketch-based motion queries, is increasingly demanded by coaches and analysts in team sports as a novel and innovative tool for game analysis. Even though game analysis is already a major activity in this domain, it is still mostly based on manual selection of video sequences. In this paper, we present Sport Sense, a first approach to enabling intuitive and efficient video retrieval using sketch-based motion queries. This is accomplished by using videos of games in team sports, together with an overlay of meta data that incorporates spatio-temporal information about various events. Sport Sense exploits spatio-temporal databases to store, index, and retrieve the tracked information at interactive response times. Moreover, it provides first intuitive user input interfaces for sketches representing motion paths. A particular challenge is to convert the users' sketches into spatial queries and to execute these queries in a flexible way that allows for some controlled deviation between the sketched path and the actual movement of the players and/or the ball. The evaluation results of Sport Sense show that this approach to sketch-based retrieval in sports videos is both very effective and efficient.","PeriodicalId":6311,"journal":{"name":"2013 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB)","volume":"25 1","pages":"309-314"},"PeriodicalIF":0.0000,"publicationDate":"2013-12-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"10","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISM.2013.60","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 10
Abstract
The advent of pen-based user interfaces has facilitated several natural ways for human-computer interaction. One example is sketch-based retrieval, i.e., the search for (multimedia) objects on the basis of sketches as query input. So far, work has focused mainly on sketch-based image retrieval. However, more and more application domains also benefit from sketches as query input for searching in video collections. Enabling spatial search in videos, in the form of sketch-based motion queries, is increasingly demanded by coaches and analysts in team sports as a novel and innovative tool for game analysis. Even though game analysis is already a major activity in this domain, it is still mostly based on manual selection of video sequences. In this paper, we present Sport Sense, a first approach to enabling intuitive and efficient video retrieval using sketch-based motion queries. This is accomplished by using videos of games in team sports, together with an overlay of meta data that incorporates spatio-temporal information about various events. Sport Sense exploits spatio-temporal databases to store, index, and retrieve the tracked information at interactive response times. Moreover, it provides first intuitive user input interfaces for sketches representing motion paths. A particular challenge is to convert the users' sketches into spatial queries and to execute these queries in a flexible way that allows for some controlled deviation between the sketched path and the actual movement of the players and/or the ball. The evaluation results of Sport Sense show that this approach to sketch-based retrieval in sports videos is both very effective and efficient.