Using Harmonized Parabolic Synthesis to Implement a Single-Precision Floating-Point Square Root Unit

Süleyman Savas, Y. Atwa, T. Nordström, Z. Ul-Abdin
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引用次数: 3

Abstract

This paper proposes a novel method for performing square root operation on floating-point numbers represented in IEEE-754 single-precision (binary32) format. The method is implemented using Harmonized Parabolic Synthesis. It is implemented with and without pipeline stages individually and synthesized for two different Xilinx FPGA boards. The implementations show better resource usage and latency results when compared to other similar works including Xilinx intellectual property (IP) that uses the CORDIC method. Any method calculating the square root will make approximation errors. Unless these errors are distributed evenly around zero, they can accumulate and give a biased result. An attractive feature of the proposed method is the fact that it distributes the errors evenly around zero, in contrast to CORDIC for instance. Due to the small size, low latency, high throughput, and good error properties, the presented floating-point square root unit is suitable for high performance embedded systems. It can be integrated into a processor's floating point unit or be used as a stand-alone accelerator.
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用协调抛物综合实现单精度浮点平方根单位
本文提出了一种对IEEE-754单精度(binary32)格式表示的浮点数进行平方根运算的新方法。该方法采用协调抛物线综合方法实现。它分别实现了有和没有流水线级,并为两个不同的Xilinx FPGA板合成。与其他类似的工作(包括使用CORDIC方法的Xilinx知识产权(IP))相比,这些实现显示出更好的资源使用和延迟结果。任何计算平方根的方法都会产生近似误差。除非这些误差均匀地分布在零附近,否则它们会累积并给出有偏差的结果。与CORDIC相比,该方法的一个吸引人的特点是它将误差均匀地分布在零附近。该浮点平方根单位具有体积小、时延低、吞吐量高、误差特性好等优点,适用于高性能嵌入式系统。它可以集成到处理器的浮点单元中,也可以用作独立的加速器。
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