Android-based Music Practice Material Complection Application

Rully Aprilia Zandra
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引用次数: 1

Abstract

Millennials and Z-generation were born in the modern era. Since their birth, they have been surrounded by sophisticated technology. This generation always gets information quickly and limitless. They are very familiar with the internet and applications on smartphones. The most familiar application is generally based on Android. Android must also be used in the world of education. Android applications can be realized as a tool to deliver learning or supervision of learning. Supervision of learning in this development is limited to material comptetion. This development was developed from a paper-based initial device. The device focuses on students' practical skills in music. For this purpose, peer tutoring forms in drill supervision are very necessary. This study used a Research and Development method modified from Borg and Gall in 10 steps. The steps used are research and information collecting, planning, develop preliminary form of product, preliminary field testing, main product revision, main field testing, operational product revision, operational field testing, final product revision, dissemination and implementation. The first score validation were 65,25% from the IT validator, 70,50% from the media validator, and 75,25% from the material validator. The mean values in the small group trials were 70.50 and 78.25 in the large group trials. The final score from validation were 92,50% form the IT validation, 77,25% from the media validator, and 84,75% from the material validator. There are three applications that must be developed as recommendations from the results of this research. These three applications are: main teacher applications, admin applications, and student applications. Each application must be connected and updated in real-time.
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基于android的音乐练习素材完成应用程序
千禧一代和z一代是在现代出生的。自诞生之日起,他们就被尖端科技所包围。这一代人总是快速而无限地获取信息。他们非常熟悉互联网和智能手机上的应用程序。最熟悉的应用程序通常是基于Android的。Android也必须用于教育领域。Android应用程序可以被实现为提供学习或监督学习的工具。在这种发展中,对学习的监督仅限于材料的完成。这种发展是从基于纸张的初始设备发展而来的。该设备侧重于学生在音乐方面的实践技能。为此,在演练监督中采用同伴辅导形式是十分必要的。本研究采用了Borg和Gall改良的研究与开发方法,分10步进行。使用的步骤是研究和信息收集、计划、开发产品的初步形式、初步现场测试、主要产品修订、主要现场测试、可操作产品修订、可操作现场测试、最终产品修订、传播和实施。第一个分数验证是65.25%来自IT验证者,7050%来自媒体验证者,75.25%来自材料验证者。小组试验的平均值为70.50,大组试验的平均值为78.25。验证的最终得分是92.5%来自IT验证,77.25%来自媒体验证,84.75%来自材料验证。根据这项研究的结果,有三个应用程序必须作为建议开发。这三个应用程序是:主要的教师应用程序、管理应用程序和学生应用程序。每个应用程序都必须实时连接和更新。
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审稿时长
4 weeks
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