How to fix an election

S. Savage
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Abstract

About once a month I join my fellow native Floridians in a massive group cringe as the latest piece of staggeringly shameful Sunshine State news rockets its way around the planet. The latest election embarrassment hit me harder than most Florida fiascos because Human Computer Interaction professionals and journalists were to blame, and I'm an HCI geek and an ex-reporter. We didn't learn a thing when Florida made itself the butt of barroom jokes from Stockholm to Singapore by ruining the 2000 presidential election. We made the same mistakes last week. Let's reflect on this for a moment, before we botch another election. The media overlooked the core problem behind the gubernato-rial election screwup, just as they did in the stories about the presidential-campaign butterfly-ballot screwup. This oversight will not recur if Human Computer Interaction professionals do their job, if they explain to the media and the public the importance of involving users in technology design. Here's the core problem: the vote-handling system in question doesn't work; it fails because it was not designed for the people who use it. Rather than dealing with this, most news stories focus on whether voters and poll workers were trained long enough, whether laws were broken in the handling of votes, how results were analyzed, whether there's a conspiracy afoot to steal the election, and so on. These latter questions are important but they're secondary to the core problem; whether or not you have a conspiracy on your hands, you still have a broken ballot system. The New York Times editorial page echoed most news outlets Sunday in its analysis: "...it appears that most of the problems were caused by improperly trained workers and by voter confusion ." This is like saying the World Trade Center fell because the weather got really hot for a few hours in those middle floors. Dade County may have dropped the ball in training poll workers. But when people are expected to undergo 12 hours of training before they can operate a simple ballot machine, something is horribly wrong. Reporters, like the rest of us, expect new technologies to be complicated and difficult to use. After decades of wrestling with the blinking "12:00" on the VCR, who can blame them for forgetting the whole point in designing computerized ballot systems: to make them easier to use and less error-prone than their predecessors? Why were the ballot devices …
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如何操纵选举
大约每个月一次,当阳光州最新的令人震惊的可耻新闻在地球上迅速传播时,我就会加入我的佛罗里达本土同胞,加入一个庞大的团体。最近的选举尴尬对我的打击比佛罗里达州的大多数惨败都要大,因为人机交互专业人士和记者应该受到指责,而我是人机交互的极客,也是一名前记者。当佛罗里达州毁了2000年的总统大选,成为从斯德哥尔摩到新加坡的酒吧笑话的笑柄时,我们什么也没学到。我们上周犯了同样的错误。在我们搞砸另一场选举之前,让我们好好考虑一下这个问题。媒体忽视了州长选举混乱背后的核心问题,就像他们在总统竞选蝴蝶投票混乱的报道中所做的那样。如果人机交互专业人员做好他们的工作,如果他们向媒体和公众解释让用户参与技术设计的重要性,这种疏忽就不会再发生。核心问题是:有问题的投票处理系统不起作用;它失败了,因为它不是为使用它的人设计的。大多数新闻报道关注的不是这个问题,而是选民和投票工作人员是否接受了足够长的培训,在处理选票时是否违反了法律,结果是如何分析的,是否存在窃取选举的阴谋,等等。后面这些问题很重要,但它们是次要的核心问题;不管你手上有没有阴谋,你的投票系统还是有问题的。《纽约时报》社论版周日的分析与大多数新闻媒体一致:“……这就像说世贸中心倒塌是因为中间几层的天气太热了好几个小时。戴德县可能在培训投票站工作人员方面做得不好。但是,人们在操作简单的投票机之前需要接受12小时的培训,这就大错特错了。记者和我们其他人一样,预计新技术会很复杂,难以使用。在与VCR上闪烁的“12:00”进行了几十年的斗争之后,谁能责怪他们忘记了设计计算机化投票系统的全部意义:使它们比他们的前辈更容易使用,更少出错?为什么投票装置…
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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Session details: HCI education A whole picture is worth a thousand words How to fix an election www.designingtherealworld.com Parting thoughts
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