{"title":"Game Theoretic Analysis of Distributed Spectrum Sharing with Database","authors":"Xu Chen, Jianwei Huang","doi":"10.1109/ICDCS.2012.37","DOIUrl":null,"url":null,"abstract":"According to FCC's ruling for white-space spectrum access, white-space devices are required to query a database to determine the spectrum availability. In this paper, we adopt a game theoretic approach for the database-assisted white-space access point (AP) network design. We first model the channel selection problem among the APs as a distributed AP channel selection game, and design a distributed AP channel selection algorithm that achieves a Nash equilibrium. We then propose a state-based game formulation for the distributed AP association problem of the secondary users by taking the cost of mobility into account. We show that the state-based distributed AP association game has the finite improvement property, and design a distributed AP association algorithm can converge to a state-based Nash equilibrium. Numerical results show that the algorithm is robust to the perturbation by secondary users' dynamical leaving and entering the system.","PeriodicalId":6300,"journal":{"name":"2012 IEEE 32nd International Conference on Distributed Computing Systems","volume":"195 2 1","pages":"255-264"},"PeriodicalIF":0.0000,"publicationDate":"2012-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"42","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 IEEE 32nd International Conference on Distributed Computing Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICDCS.2012.37","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 42
Abstract
According to FCC's ruling for white-space spectrum access, white-space devices are required to query a database to determine the spectrum availability. In this paper, we adopt a game theoretic approach for the database-assisted white-space access point (AP) network design. We first model the channel selection problem among the APs as a distributed AP channel selection game, and design a distributed AP channel selection algorithm that achieves a Nash equilibrium. We then propose a state-based game formulation for the distributed AP association problem of the secondary users by taking the cost of mobility into account. We show that the state-based distributed AP association game has the finite improvement property, and design a distributed AP association algorithm can converge to a state-based Nash equilibrium. Numerical results show that the algorithm is robust to the perturbation by secondary users' dynamical leaving and entering the system.