The Experiment of COMMONS Game and the Environmental Education

Masashi Kawaguchi, N. Baba
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Abstract

Gaming has been recognized as a new method of solving problems. It is widely known as a method of solving problems which is to solve by simulation. We conducted the COMMONS game and reported its environmental educational effect. The COMMONS game is one method to environmental education using five kinds of cards and environmental state. In the experiment, seven groups of 42 students would attend the game, one group consisting of six players. A good solution was obtained. Additionally, students learned Improvement of environmental conditions and not pursue only their benefits. We realized that this experiment resulted in a desirable educational effect. In addition, we evaluated the results of the COMMONS game.
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公共资源游戏实验与环境教育
游戏已被公认为解决问题的一种新方法。它被广泛认为是一种通过模拟来解决问题的方法。我们进行了COMMONS游戏,并报告了其环境教育效果。COMMONS游戏是利用五种纸牌和环境状态进行环境教育的一种方法。在实验中,7组42名学生将参加游戏,一组由6名球员组成。得到了较好的解决方案。此外,学生们学会了改善环境条件,而不仅仅是追求他们的利益。我们意识到这个实验产生了良好的教育效果。此外,我们还评估了COMMONS博弈的结果。
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