Simulation-based interactive multimedia to improve vocational students' learning outcomes

H. Wibawanto, R. Roemintoyo, T. Rejekiningsih
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引用次数: 1

Abstract

Learning media supporting practical learning in vocational high school (VHS) is urgent during the COVID-19 pandemic. All VHS competencies, including land surveying techniques, cannot support students with the existing online learning facilities. This study explained the development and impact of using multimedia simulation on the learning outcomes of VHS students. The Alessi and Trollip development model with planning, design, and development phases were used to create the multimedia simulation. The participants in this research included teachers, students, material experts, and media experts. The pre-test and post-test of practical learning outcomes, as well as questionnaires, are selected to collect research data. The results based on the experts’ and teachers’ validation, and students’ assessment indicated that the multimedia simulation was 'feasible' to be used in practical learning. Based on students’ post-test results, the average score in the experimental class increased more than the average score in the control class. These findings suggested that learning land surveying techniques using multimedia simulation is more effective than classes without using multimedia simulation. Teachers and educational researchers might use this study as an example for creating learning materials to raise the standard of instruction in VHSs. Keywords: multimedia, simulation, learning outcomes, practical learning, vocational
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基于仿真的交互式多媒体提高高职学生学习效果
在2019冠状病毒病大流行期间,支持职业高中实践学习的学习媒体迫在眉睫。所有VHS技能,包括土地测量技术,都无法支持现有在线学习设施的学生。本研究解释了多媒体模拟的发展及其对VHS学生学习成果的影响。使用Alessi和Trollip的规划、设计和开发阶段开发模型来创建多媒体仿真。这项研究的参与者包括教师、学生、材料专家和媒体专家。采用实践学习成果的前测和后测,以及问卷调查的方式收集研究数据。专家和教师的验证以及学生的评价表明,多媒体模拟在实际学习中是“可行的”。从学生的后测结果来看,实验班的平均分比控制班的平均分提高得更多。这些发现表明,使用多媒体模拟学习土地测量技术比不使用多媒体模拟的课程更有效。教师和教育研究者可以将本研究作为制作学习材料以提高vhs教学水平的范例。关键词:多媒体;模拟;学习成果
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