ANALISIS KEMAMPUAN PEMECAHAN MASALAH MELALUI PEMBELAJARAN TEAMS GAME TOURNAMENT BERBASIS DISCOVERY LEARNING

Maimunah Maimunah, Y. Sulistyorini
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Abstract

Students' mathematical problem solving ability in solving subject matter needs to be considered. This study aims to describe problem solving skills through discovery learning-based TGT learning for seventh grade students of SMP Ahmad Yani. This study used a qualitative research approach. The subjects studied were 3 students who were selected from 24 students in grade VII SMP Ahmad Yani based on the level of mathematical ability in participating in mathematics learning activities in class. Data collection techniques were observation models, written tests, interviews, and documentation. The results showed that: (1) Student who had high mathematical abilities was able to solve complex problems correctly and carried out in a neat order of completion procedures. This means that students who have high mathematical abilities had excellent mathematical problem solving abilities. (2) Student who had moderate mathematical skills had good math-solving skills. Student was able to answer the problem correctly even though the work process incorrect. (3) Student who had low mathematical abilities was not able to solve problems properly and correctly, even tend to answer with messy results. This means that student who had low mathematical abilities had very low mathematical problem solving ability.
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通过学习基于探索学习的技术游戏解决问题的能力分析
学生在解决问题时的数学解题能力需要考虑。本研究旨在以发现学习为基础的TGT学习,描述SMP七年级学生解决问题的能力。本研究采用定性研究方法。研究对象是根据参与课堂数学学习活动的数学能力水平从24名七年级SMP Ahmad Yani学生中选出的3名学生。数据收集技术包括观察模型、书面测试、访谈和文档。结果表明:(1)具有较高数学能力的学生能够正确解决复杂问题,并能有条不紊地执行完成程序。这意味着具有高数学能力的学生具有出色的数学解题能力。(2)数学水平中等的学生具有较好的数学解决能力。即使工作过程不正确,学生也能正确地回答问题。(3)数学能力较低的学生不能正确正确地解决问题,甚至容易给出混乱的答案。这意味着数学能力低的学生解决数学问题的能力也很低。
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STUDI ETNOMATEMATIKA GARIS DAN SUDUT PADA MOTIF SENI RUMAH BUDAYA SUMBA PENGEMBANGAN LIVEWORKSHEETS INTERAKTIF UNTUK MENINGKATKAN KEMAMPUAN BERPIKIR KRITIS SISWA PENGEMBANGAN MEDIA ULAR TANGGA DENGAN MODEL REALISTIC MATHEMATICS EDUCATION PADA PEMAHAMAN KONSEP MATEMATIKA PENGEMBANGAN BAHAN AJAR GEOMETRI DALAM PERMAINAN LATO-LATO ANALISIS PEMBELAJARAN PROBLEM BASED LEARNING (PBL) DENGAN PEMECAHAN MASALAH BERBANTUAN KOMIK LITERASI NUMERASI DAN ETNOMATEMATIKA
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