Research of Interactive and Traditional Tasks Aimed at Studying Information Technologies among Students

S.I. Popkov
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引用次数: 1

Abstract

The results of a study conducted within the framework of an interactive approach to the task formation, which is an actual branch of computer methods in education, are presented. The author notes that the branch is currently not used for teaching information technologies practice in higher educational institutions due to the labor cost of forming, implementing and taking into account the impact of interactive tasks on the success of the educational process participants. The purpose of the study is to substantiate the introduction of relevant information technologies into the educational process, as well as approaches to the verification and formation of knowledge. It tested the main hypothesis: tasks aimed at interactive activity better help students in mastering the material, based on their own perception, than static tasks based on traditional approaches in the educational process with information technologies application. An intraindividual scheme of the experiment is used on the basis of traditional and interactive tasks, different types of tasks are presented to the same group of students. The sample for the participants of the experiment is recruited among the most capable students of the Information Technologies Faculty, bachelors, 2-4 year of experience according to the criterion of academic performance in the framework of specialized disciplines (28 people participated). The variables are empirically selected characteristics that reflect the useful qualities of the task in the context of the educational process. Methods of descriptive statistics are used to test hypotheses. It is noted that the results of the study make it possible to determine and formulate conditions that allow maximum use of the advantages of each of the studied types of tasks. The research confirms the demand for the development of teaching tools for students using interactive tasks, indicating the boundary conditions under which, according to the author, an interactive approach to the construction and implementation of tasks can demonstrate its effectiveness.
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面向学生学习信息技术的交互式和传统任务研究
本文介绍了在任务形成的交互式方法框架内进行的一项研究的结果,这是计算机方法在教育中的一个实际分支。作者注意到,由于形成、实施和考虑交互任务对教育过程参与者的成功影响的人工成本,目前尚未将该分支用于高等院校的信息技术教学实践。这项研究的目的是证实将有关的信息技术引入教育过程,以及核实和形成知识的方法。它验证了主要假设:在信息技术应用的教育过程中,以互动活动为目的的任务比以传统方法为基础的静态任务更能帮助学生根据自己的感知掌握材料。在传统任务和互动任务的基础上,采用了个体实验方案,对同一组学生提出了不同类型的任务。实验的参与者样本是根据专业学科框架的学习成绩标准,在信息技术学院最具能力的本科学生中招募的,2-4年的经验(28人)。变量是经验选择的特征,反映了在教育过程的背景下任务的有用品质。描述统计的方法被用来检验假设。值得注意的是,这项研究的结果使得有可能确定和制订条件,以便最大限度地利用所研究的每一类任务的优点。研究证实了开发学生使用交互式任务的教学工具的需求,指出了边界条件,根据作者的观点,交互式方法来构建和实施任务可以证明其有效性。
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审稿时长
12 weeks
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