{"title":"Creativity in Digital Reality / Creatividad en la realidad digital","authors":"E. Grigorenko","doi":"10.1080/02109395.2019.1660122","DOIUrl":null,"url":null,"abstract":"Abstract Digital environments — simulations, games and realities — have been gaining more attention in behaviour research as the relevant technology has become more advanced and affordable. This increased attention has been paralleled by the growing research literature, a corner of which belongs to studies of creativity in digital environments. This mini review highlights the main threads of this corner, focusing on the utilization of digital environments in education and industry.","PeriodicalId":41002,"journal":{"name":"Studies in Psychology-Psikoloji Calismalari Dergisi","volume":"57 1","pages":"585 - 607"},"PeriodicalIF":0.2000,"publicationDate":"2019-09-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Studies in Psychology-Psikoloji Calismalari Dergisi","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/02109395.2019.1660122","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"PSYCHOLOGY, MULTIDISCIPLINARY","Score":null,"Total":0}
引用次数: 4
Abstract
Abstract Digital environments — simulations, games and realities — have been gaining more attention in behaviour research as the relevant technology has become more advanced and affordable. This increased attention has been paralleled by the growing research literature, a corner of which belongs to studies of creativity in digital environments. This mini review highlights the main threads of this corner, focusing on the utilization of digital environments in education and industry.