Yingfei Wu , Zhenming Yuan , Dibin Zhou , Yizhou Cai
{"title":"A Mobile Chinese Calligraphic Training System Using Virtual Reality Technology","authors":"Yingfei Wu , Zhenming Yuan , Dibin Zhou , Yizhou Cai","doi":"10.1016/j.aasri.2013.10.079","DOIUrl":null,"url":null,"abstract":"<div><p>Traditional method to learn Chinese calligraphy needs long hour's practice and the practice process often makes learners feel boring. And learners cannot get instant evaluation result during training. In this paper we introduce a new mobile Chinese Calligraphic training system based on virtual reality. The system is inspired by the way of tradition way to learn calligraphy which includes three main steps: a) learning stroke order of character; b) copying writing; c) real writing. Firstly the system demonstrates the right stroke order of calligraphic character with 2D and 3D mode. Secondly learner can write on iPad screen to practice copying writing. Meanwhile the leaner's writing track will be captured and evaluated according the similarity. The result of user studies shows that our system can successfully guide learners to improve their writing skills and motive them to learn calligraphy.</p></div>","PeriodicalId":100008,"journal":{"name":"AASRI Procedia","volume":"5 ","pages":"Pages 200-208"},"PeriodicalIF":0.0000,"publicationDate":"2013-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1016/j.aasri.2013.10.079","citationCount":"17","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"AASRI Procedia","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S2212671613000802","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 17
Abstract
Traditional method to learn Chinese calligraphy needs long hour's practice and the practice process often makes learners feel boring. And learners cannot get instant evaluation result during training. In this paper we introduce a new mobile Chinese Calligraphic training system based on virtual reality. The system is inspired by the way of tradition way to learn calligraphy which includes three main steps: a) learning stroke order of character; b) copying writing; c) real writing. Firstly the system demonstrates the right stroke order of calligraphic character with 2D and 3D mode. Secondly learner can write on iPad screen to practice copying writing. Meanwhile the leaner's writing track will be captured and evaluated according the similarity. The result of user studies shows that our system can successfully guide learners to improve their writing skills and motive them to learn calligraphy.