{"title":"GAME EDUKASI PENGENALAN PAHLAWAN NASIONAL BERBASIS ANDROID","authors":"Marcel Arjuan Setiawan, Achmad Zakki Falani","doi":"10.53567/spirit.v13i2.218","DOIUrl":null,"url":null,"abstract":"<p><em>A hero is a title to a highly decorated person and contributes to an institution ora country and fight the colonization of the fallen on the battlefield for Indonesia's independence. There are still a lot of kids who are ignorant of the introduction of national heroes who have fought for the independence of the united republic of Indonesia, which should be introduced to the younger generation as the next Indonesian people since they started to sit in education. Therefore, with the problem of identifying heroes, it is necessary for a learning medium to utilize android based smartphone technology to identify national heroes such as the national hero's introduction puzzle game to be a convenient learning media for children to know about national heroes. The study was created using the unity 3d application, as for the data sources used by observation done by collecting data online using Google forms to find out the extent of children in knowing Indonesian heroes and how they responded to their knowledge of Indonesian heroes, and for an interactive learning play on children. Based on the response results from children, it is concluded that it makes a media study for the introduction of this android based national hero dap.</em></p><p><em><br /></em></p><pre><strong><em><span lang=\"EN-US\">Keywords :</span></em></strong><span class=\"shorttext\"><em><span lang=\"EN-US\"> Android, Hero National, Unity 3D</span></em></span><em></em></pre><p><em><br /></em></p>","PeriodicalId":32386,"journal":{"name":"The Spirit of Society Journal International Journal of Society Development and Engagement","volume":"11 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2021-11-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"The Spirit of Society Journal International Journal of Society Development and Engagement","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.53567/spirit.v13i2.218","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
A hero is a title to a highly decorated person and contributes to an institution ora country and fight the colonization of the fallen on the battlefield for Indonesia's independence. There are still a lot of kids who are ignorant of the introduction of national heroes who have fought for the independence of the united republic of Indonesia, which should be introduced to the younger generation as the next Indonesian people since they started to sit in education. Therefore, with the problem of identifying heroes, it is necessary for a learning medium to utilize android based smartphone technology to identify national heroes such as the national hero's introduction puzzle game to be a convenient learning media for children to know about national heroes. The study was created using the unity 3d application, as for the data sources used by observation done by collecting data online using Google forms to find out the extent of children in knowing Indonesian heroes and how they responded to their knowledge of Indonesian heroes, and for an interactive learning play on children. Based on the response results from children, it is concluded that it makes a media study for the introduction of this android based national hero dap.
英雄是对一个功勋卓著的人的称号,他为一个机构或一个国家做出了贡献,并为印度尼西亚的独立而与战场上倒下的人进行了殖民斗争。仍然有很多孩子不知道介绍为印度尼西亚联合共和国的独立而战的民族英雄,从他们开始接受教育开始,就应该把他们作为下一个印度尼西亚人介绍给年轻一代。因此,面对英雄识别的问题,有必要利用基于android的智能手机技术来识别民族英雄,如民族英雄介绍益智游戏,成为儿童了解民族英雄的便捷学习媒体。本研究是使用unity 3d应用程序创建的,数据来源是通过使用Google表格在线收集数据来了解儿童对印度尼西亚英雄的了解程度以及他们对印度尼西亚英雄知识的反应,并对儿童进行互动学习游戏。根据孩子们的反应结果,得出的结论是对这个基于机器人的民族英雄dap的引入进行媒体研究。关键词:Android,英雄国度,Unity 3D