{"title":"Image interpolation by joint view triangulation","authors":"M. Lhuillier, Long Quan","doi":"10.1109/CVPR.1999.784621","DOIUrl":null,"url":null,"abstract":"Creating novel views by interpolating prestored images or view morphing has many applications in visual simulation. We present in this paper a new method of automatically interpolating two images which tackles two most difficult problems of morphing due to the lack of depth informational pixel matching and visibility handling. We first describe a quasi-dense matching algorithm based on region growing with the best first strategy for match propagation. Then, we describe a robust construction of matched planar patches using local geometric constraints encoded by a homography. After that we introduce a novel representation, joint view triangulation, for visible and half-occluded patches in two images to handle their visibility during the creation of new view. Finally we demonstrate these techniques on real image pairs.","PeriodicalId":20644,"journal":{"name":"Proceedings. 1999 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (Cat. No PR00149)","volume":"33 1","pages":"139-145 Vol. 2"},"PeriodicalIF":0.0000,"publicationDate":"1999-06-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"67","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings. 1999 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (Cat. No PR00149)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CVPR.1999.784621","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 67
Abstract
Creating novel views by interpolating prestored images or view morphing has many applications in visual simulation. We present in this paper a new method of automatically interpolating two images which tackles two most difficult problems of morphing due to the lack of depth informational pixel matching and visibility handling. We first describe a quasi-dense matching algorithm based on region growing with the best first strategy for match propagation. Then, we describe a robust construction of matched planar patches using local geometric constraints encoded by a homography. After that we introduce a novel representation, joint view triangulation, for visible and half-occluded patches in two images to handle their visibility during the creation of new view. Finally we demonstrate these techniques on real image pairs.