Teaching Architectural Technology Knowledge Using Virtual Reality Technology

Yilong Lu
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Abstract

Construction detail (CD) knowledge is one of the leading learning components in architectural technology (AT) study. The traditional pedagogical method adopts a series of two-dimensional drawings to explain three-dimensional objects. The interactive and immersive features of virtual reality (VR) technology attract attention from the educational sector. While architectural design education has begun exploring integrating VR tools in the classroom, especially in the early design stage, AT is one of the very few subjects that have experimented with VR. This research, undertaken from within a larger, ongoing project, aimed to explore if VR could assist in teaching AT knowledge, especially CD. The project has two phases: phase 1 created several VR lessons that explained specific AT knowledge, using a VR technology currently available for educational purposes; phase 2 adopted a mixed method approach to investigate learners’ experience with the VR lessons created. This paper focuses on the experience in building up a VR learning environment in phase 1. The initial findings after phase 1 showed that the VR technology adopted in this project was not a perfect tool in creating a VR experience in the CD field but could still offer students degrees of virtual reality learning experience.
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利用虚拟现实技术教授建筑技术知识
建筑细节(CD)知识是建筑技术(AT)学习的主要学习内容之一。传统的教学方法是采用一系列二维图形来解释三维物体。虚拟现实(VR)技术的互动性和沉浸性吸引了教育界的关注。虽然建筑设计教育已经开始探索将VR工具整合到课堂上,特别是在早期设计阶段,但AT是少数几个尝试过VR的学科之一。这项研究是在一个更大的、正在进行的项目中进行的,旨在探索VR是否可以帮助教学AT知识,特别是CD。该项目分为两个阶段:第一阶段创建了几个VR课程,使用目前可用于教育目的的VR技术来解释特定的AT知识;第二阶段采用混合方法调查学习者对虚拟现实课程的体验。本文主要介绍了第一阶段构建虚拟现实学习环境的经验。第一阶段后的初步研究结果表明,本项目采用的VR技术并不是一个完美的工具,在CD领域创造VR体验,但仍然可以为学生提供虚拟现实学习体验的程度。
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