Design guidelines for human–robot interaction with assistive robot manipulation systems

Alexander Wilkinson, Michael Gonzales, Patrick Hoey, David Kontak, Dian Wang, Noah Torname, Sam Laderoute, Zhao Han, Jordan Allspaw, Robert W. Platt, H. Yanco
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引用次数: 7

Abstract

Abstract The design of user interfaces (UIs) for assistive robot systems can be improved through the use of a set of design guidelines presented in this article. As an example, the article presents two different UI designs for an assistive manipulation robot system. We explore the design considerations from these two contrasting UIs. The first is referred to as the graphical user interface (GUI), which the user operates entirely through a touchscreen as a representation of the state of the art. The second is a type of novel UI referred to as the tangible user interface (TUI). The TUI makes use of devices in the real world, such as laser pointers and a projector–camera system that enables augmented reality. Each of these interfaces is designed to allow the system to be operated by an untrained user in an open environment such as a grocery store. Our goal is for these guidelines to aid researchers in the design of human–robot interaction for assistive robot systems, particularly when designing multiple interaction methods for direct comparison.
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辅助机器人操作系统人机交互设计指南
通过使用本文提出的一套设计准则,可以改进辅助机器人系统的用户界面(ui)设计。作为一个例子,本文介绍了辅助操作机器人系统的两种不同的UI设计。我们从这两种截然不同的ui中探讨设计考虑。第一种被称为图形用户界面(GUI),用户完全通过触摸屏操作,作为技术状态的表示。第二种是一种新颖的UI,称为有形用户界面(TUI)。TUI利用了现实世界中的设备,如激光指示器和增强现实的投影相机系统。这些接口中的每一个都被设计成允许未经训练的用户在开放的环境(如杂货店)中操作系统。我们的目标是通过这些指南来帮助研究人员设计辅助机器人系统的人机交互,特别是在设计多种交互方法进行直接比较时。
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